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NPC Generator

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Advanced [show]


Bertram Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. His father was a soldier and died while he was still young. Bertram was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to open a new tavern.

Bonds: Poor, Job, Attractive, Nature, Military. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Bertram Goodbarrel, Male Halfling Paladin 11
Small (3'0") Halfling, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 57 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills History +4, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2500 gp. Gold and topaz bottle stopper cork (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barbena Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses like a well dressed Spy does. Her white hair is matted, messy, and big. She has several tiny jet earrings on each ear.

Personality: Barbena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Barbena was raised in a hard working conservative environment. She worked as a nervous Spy and found it very stressful. She now mingles about in high society.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Spy

Voice: American accent

Attributes [hide]

Barbena Dankil, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 20 (+5)12 (+1) 9 (-1)10 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 280 gp.


Social Check DCs


Luthra Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her clothes are grease stained in places. She wears her silver hair up in a very large beehive style do. This blue eyed northerner is not easily forgotten.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. As long as the job gets done she does not care how it got done.

History: From birth she was tutored by a cruel and relentless mentor. Luthra was born on a far northern desert where she grew up under the tutelage of her mother, an expert Mayor. She left for the north, certain she would find work there.

Motivation: To be a Shoemaker again.

Ideals: Opinionated, Professionalism. Bonds: Poor, Immigrant, Mentor. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Luthra Nucklestamp, Female Gnome Paladin 9
Small (3'3") Gnome, Neutral Good (CR 9)
Armor Class 12
Hit Points 95 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 10 (+0)16 (+3)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs


Osco Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively light skin and is very physically imposing due to his abundance of muscles. His broad hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He is greedy; and wants to raise his children well

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Osco Porridgepot, Male Halfling Cleric 3
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Nákra Prescott, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. He has a small bristly mustache and wavy silver hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is obsessed with finding treasure.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He has never given up on his poetry dream.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Nákra Prescott, Male Half-Orc Druid 4
Medium (5'8") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)6 (-2) 18 (+4)14 (+2)
Skills Sleight of Hand +2, Survival +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tûhorn Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long black beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern

Flaws: Insane, Forgetful, Mundane. Bonds: Job, Criminal record. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Tûhorn Graham, Male Half-Orc Expert 6
Medium (5'3") Half-Orc, Neutral Evil (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 5000 sp. Violet garnet (200 gp). Golden yellow topaz (200 gp). Blue quartz (14 gp). Deep blue spinel (200 gp). 1 Minor magic item.


Social Check DCs


Igden Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Shipwright, Igden learned a great deal about his mother's area of expertise. He moved out west to avoid the crime he committed. He then took over the family business and is one of the better Shipwright for hire.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Optimist, Justice. Bonds: Job, Criminal record, Religious. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Igden Horcusporcus, Male Gnome Expert 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp.


Social Check DCs

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