Dara Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: This woman is well dressed, constantly wearing a tan suit, black shirt, and green tie. She has a penchant for wearing a ring with an oversized amethyst on her right hand. She keeps her white hair in a flapper bob. She wears a mask on her face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in a small village she learned the ways of the warrior from her mother. Her family was turned out during the war. She and her family wandered west to less war torn lands. She now mingles about in high society.
Motivation: She wants to get laid.
Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Rich, Has a crush. Occupation: Adventurer
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
Dara Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Her golden hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She plays an instrument quite well.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has had some formal music training, and achieved minor success. She has never given up on her music dream.
Motivation: To protect her home; and she is currently in port desperately looking for someone to get her out
Ideals: Artistic. Bonds: Attractive, Guardian, Slave. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp.
Burana Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a large green jacket. Her rusty crest is smooth and relatively long. Her eyes are red and she is always smoking a pipe.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. As long as the job gets done she does not care how it got done.
History: She was born in the north. After coming to the age of reason, Burana took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A deep hatred of gnolls; and someone believes her a fraud
Ideals: Fighting, Professionalism, Gifted. Bonds: Immigrant, Nature, Enemies. Occupation: Banker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 6)
Armor Class 9
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 700 gp. Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Colby, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a tight fitting brown shirt and pants. His silver hair is knotted and matted. He has gray eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Don was born in the south. At a young age he loved to build and create. He was an apprentice working in his father's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his son.
Ideals: Persistence. Flaws: Shy. Bonds: Job, Family. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 1 Masterwork Heavy wooden shield.
Tenena Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: This woman dresses like a well dressed Banker does. She is muscular with a powerful set of arms. Her black hair has been sun bleached extensively. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is calm most of the time but flees social interaction. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the north her family was never financially stable. When Tenena reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has drifted from career to career and currently works as a Banker.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Shy. Bonds: Job, Poor, Military. Occupation: Banker
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 30 pp.
Anselm Birkenhead, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. His white hair is greying along the sides and has receded to reveal a widow's peak. His fierce gray eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Anselm was born in the north. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Philantrophist, Justice, Persistence. Bonds: Attractive, Criminal record. Occupation: Server
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 15 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Aquan, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Holy water. 7 Acid flasks.
Burto Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His fierce green eyes like to dwell on things.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Burto was born in the east. At a young age he loved to build and create. Burto abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Burto and his spouse have recently divorced.
Motivation: He has a crush on the local Engraver; and he desires power and/or immortality
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Apothecary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnome, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!