Audhild Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears a weathered and beat up set of banded mail beneath an oversized grey coat, marred by teas. She wears her brown hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the west; and she is not mentally stable, and does not behave rationally
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Insane. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 700 sp.
Ildrex Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His crest is greying and his face has many wrinkles. His eyes are red and beady.
Personality: He snorts whenever he laughs or is feeling confident. Ildrex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Ildrex took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Gifted. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 45 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Terran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Finely wrought small gold bracelet (60 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1200 gp).
Synthrin Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'7" northern woman, she wears a simple black robe with violet stripes complete with hood. Her black crest is knotted and matted. Her ears are large.
Personality: While she acts the brute, she is far gentler than she would appear. As long as the job gets done she does not care how it got done.
History: Born to a Bowyer, her mother struggled to pay the bills. She moved from fad to fad and when she turned 15 she discovered writing. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Synthrin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To settle down with her crush; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Gold and topaz bottle stopper cork (400 gp).
Mindartis Zheng, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of shortbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He has hazel eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy, self-centered, vain, and jealous.
History: Mindartis was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 5000 gp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Alexandre Anderton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is renowned for his bright brown suits and hats. His top hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born in a small island village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Secretive. Bonds: In love, Nature. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 40 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
Possessions: 500 gp.
Tenena Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many grey ritualistic tattoos. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. Her brown hair is styled in orderly dreadlocks. Her eyes are likewise gray.
Personality: Tenena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She uses divination through singing.
History: The child of eastern immigrants she idolized her mother. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable
Ideals: Artistic, Gifted. Bonds: Rich, Immigrant, Criminal record. Occupation: Interpreter
Voice: High pitched and raspy
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Joan Tickle, Female Human [Permalink]
Personal [hide]
Description: This woman wears tattered old clothes. She has a penchant for wearing a ring with an oversized ruby on her left hand. She is bald on top and has large white tufts of hair around her ears. Her gray eyes peer out from beneath her deerstalker grey hat.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. A true patriot, Joan would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of northern immigrants she idolized her father. Her father was a soldier and died while she was still young. Joan was left her father's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Flaws: Ugly, Shy. Bonds: Rich, Military, Immigrant. Occupation: Sage
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Amber (120 gp). 1 Masterwork Thieves’ tools.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
