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NPC Generator

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Advanced [show]


Ulla Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She likes to wear ponchos typically of a light blue in addition to tight pants. Her chestnut hair, when down, is lengthy. Her face is covered beneath a completely black helmet.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Ulla was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has drifted from career to career and currently works as a Server.

Motivation: Expand her business; and to clean up the streets

Ideals: Optimist, Entrepeneur. Bonds: Slave, Job, Guardian. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Ulla Glittergem, Female Gnome Commoner 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)10 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 80 gp. 1 Half-Plate.


Social Check DCs


Thea Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'9" and wears a fancy red dress. Her long golden hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Thea was born with her mother's beautiful face. She made a point of taking high paying jobs and getting most of it up front. She tends to her Marshal job now, and dutifully fulfills any obligations she has.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Justice. Flaws: Insane, Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Thea Warmwater, Female Halfling Barbarian 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)9 (-1) 11 (+0)16 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 150 gp. Sardonyx (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. His golden hair has been sun bleached extensively. This gray eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Gunter will drive conversation. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Athletic, Extrovert. Bonds: Immigrant, Rich, Adventurer. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Gunter Spaulding, Male Human Monk 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp.


Social Check DCs


Menny Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a blue costume with the symbols of her god on her torso. She wears her black hair down. Her gray eyes are passionate and lively.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: The child of a Crown-heir, who enjoyed hunting, Menny was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Menny took refuge in the old dungeon and found the beat up club and armor she uses now. Due to her spouse's obsession with being a Crown-heir they were divorced and she won custody of their son. She worked as a Barber, and she later adopted a second son.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Barber

Voice: French accent

Attributes [hide]

Menny Murnig, Female Gnome Paladin 5
Small (3'0") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Varis Moreno, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a colorful flower in his brown hair. His brown eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the north was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Masseuse

Voice: Speaks through clenched teeth

Attributes [hide]

Varis Moreno, Male Half-Elf Fighter 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Infernal, Ignan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Bucklal Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He typically wears red cloth garments or leather armor. He has no hair. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Bucklal Swiftwhistle, Male Halfling Fighter 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Hobart Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long chestnut beard, and similarly colored long hair. His eyes are a pleasant hazel.

Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mercenary mother left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and wants his loneliness to end

Flaws: Addict, Disease. Bonds: Poor, Has a crush. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Hobart Underfoot, Male Halfling Warrior 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 35 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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