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Advanced [show]


Dynamic Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His gray fur is knotted and matted. His blue eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. Dynamic enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Tailor business at a young age. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in kukri use. He struck the Tailor job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Guardian, Job, Enemies. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Dynamic Paws, Male Tabaxi Rogue 1
Medium (6'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Vondal Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is black and curly. He is baby faced.

Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vondal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vondal. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A rival would like him out of the picture; and someone believes him a fraud

Flaws: Selfish. Bonds: Guardian, Rich, Criminal record, Enemies. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Vondal Brazzik, Male Dwarf Wizard 11
Medium (4'0") Dwarf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 56 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His fur is brown and very short. He has green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west to a Bounty Hunter, Quick learned a great deal about his father's area of expertise. When Quick reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Impulsive. Bonds: Job, Military, Enemies. Occupation: Bounty Hunter

Voice: Russian accent

Attributes [hide]

Quick Of Snakes, Male Tabaxi Adept 2
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)10 (+0) 10 (+0)16 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Shava Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet cloak and cross-gartered white stockings. She carries with her a set of swords on her belt, each one with a aquamarine on the hilt. Her brown hair is singed and shortened. Her hazel eyes peer out from beneath her broad violet hat.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Shava has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive, Disease. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Shava Ilphelkiir, Female Half-Elf Cleric 6
Medium (4'10") Half-Elf, True Neutral (CR 6)
Armor Class 8
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)6 (-2) 14 (+2)10 (+0)
Skills Acrobatics +1, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Faral Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times, and carries maces. Her red hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are brown and she is always smoking a pipe.

Personality: She is irascible and easily irritated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born blind and as such lacked many opportunities for work. Faral abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with her childhood friend; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Faral Woods, Female Half-Elf Monk 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 140 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Solid gold idol (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Sarah Hastings, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She is renowned for her bright brown dresses and hats. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes have a joyful gleam in them most of the time.

Personality: She loves telling others what to do and how they should feel about things. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She dropped out of school before completing her studies. Days after completing her studies, news broke out that her hometown was attacked by illithids. Sarah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: A deep hatred of illithids; and doesn't want to be a soapmaker and was forced into it by her family

Ideals: Opinionated, Logical. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Sarah Hastings, Female Human Paladin 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)15 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp. Banded agate (14 gp).


Social Check DCs


Zepar Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a moderate pudge and is not very fit. He has done his best to style his dark red hair to look like a famous performer. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Zepar's first love is himself. His second love is also himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 5 years old his parents immigrated from the west. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Optimist. Flaws: Addict. Bonds: Adventurer, Immigrant. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

Zepar Temerity, Male Tiefling Paladin 2
Medium (6'7") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1100 sp. Rock crystal (60 gp). Azurite (11 gp). 1 Antitoxin.


Social Check DCs

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