Suhnae Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is still thick. He wears an eyepatch.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He would rather hide behind his crafts than deal with other people.
History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. After months of barely getting by, Suhnae managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Junk Dealer
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Sylvan, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Koeth Iathrana, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is renowned for his bright tan suits and hats. His black hair is heavily combed to the left. His amber eyes peer out from beneath his top tan hat.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born several months after his mother was called into army service. A gifted student he started as a Scribe, but he got bored and became a Assassin. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: Regain custody of his daughter; and expand his business
Ideals: Philantrophist. Flaws: Shy. Bonds: Military, Job, Family. Occupation: Assassin
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 8 (-1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. Citrine (70 gp). Star rose quartz (70 gp). Deep green spinel (80 gp).
Bree Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a faded coat and loose pants complete with top hat. Her black hair has been sun bleached extensively. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: The child of a Glassblower, who enjoyed hunting, Bree was taken on many hunting expeditions. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by illithids. Bree was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: To prove her worth to the world; and someone believes her a fraud
Ideals: Artistic. Flaws: Impulsive. Bonds: Enemies, Nature, Poor. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 50 pp.
Pennie Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears very tight pants and wife beaters, though occasionally she sports a red coat. Her auburn hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: This woman loves painting and to teach people painting more than just about anything. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in the west her family was never financially stable. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has never given up on her painting dream.
Motivation: To unite with her brother.
Ideals: Artistic. Flaws: Insane. Bonds: Religious, Poor, Family. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 600 gp. 1 Chain shirt.
Qualen Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He has no hair. His eyes are a pleasant hazel.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Qualen is combative with any and all who dare try his patience in the slightest.
History: He was raised in a plains tribe. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Justice, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 9)
Armor Class 12
Hit Points 64 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp.
Fallthra Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, but even with her fine clothing she looks run-down. Her red hair is greasy and uncared for. Her eyes are likewise hazel.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the north to a Bounty Hunter, Fallthra learned a great deal about her mother's area of expertise. Fallthra was born on a far northern plains where she grew up under the tutelage of her mother, an expert Bounty Hunter. She inherited the family business which she has now maintained for 13 years.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Flaws: Ugly, Terse, Impulsive. Bonds: Job, Immigrant. Occupation: Bounty Hunter
Voice: American accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 140 gp.
Keyleth Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her right hand. Her hair is greying and her face has many wrinkles. She has green eyes and a blue hat with a pastel feather.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not trust anyone and sleeps with one eye open.
History: Keyleth was born in the north. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and wishes to resurrect an old love
Ideals: Entrepeneur, Persistence. Flaws: Antagonistic, Insomniac. Bonds: In love. Occupation: Bellfounder
Voice: Australian accent
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 10)
Armor Class 14
Hit Points 3 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 5 (-3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2400 gp. A life-sized copper and silver statuette of a cockatrice. (70 gp). Jeweled anklet (3000 gp). Solid gold idol (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
