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Advanced [show]


Lagazi Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern woman prefers to wear white pants and tee shirts. She has a very tight haircut. Her fierce green eyes like to dwell on things.

Personality: She is very quiet and rarely speaks above a whisper. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her father raised her in a mountain cabin. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to end her boredom

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Mentor, Nature. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Lagazi Ainsworth, Female Half-Orc Fighter 16
Medium (5'6") Half-Orc, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 70 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)6 (-2) 15 (+2)14 (+2)
Skills Nature +3, Performance +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3

Possessions: 12000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Silver chalice with lapis lazuli gems (50 gp). Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). A necklace of small pink pearls (4000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled gold crown (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.


Social Check DCs


Pyra Caution, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a robe, a symbol of death around her neck, and a greataxe on her belt. She wears a colorful flower in her chestnut hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Pyra hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pyra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Artistic, Logical. Bonds: Attractive. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Pyra Caution, Female Tiefling Ranger 8
Medium (4'8") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)17 (+3) 13 (+1)19 (+4)
Skills Animal Handling +4, Persuasion +7
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1500 gp. Fiery yellow corundum (800 gp). Violet garnet (800 gp). Silver pearl (70 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His eyes are brown and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadarai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Opinionated, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Hadarai Qualanthri, Male Elf Barbarian 13
Medium (5'4") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 124 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +4

Possessions: 900 pp. Silver comb with moonstones (1000 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A delicate silver chain set with a tourmaline (90 gp). Silver chalice with lapis lazuli gems (40 gp). Black velvet mask with numerous citrines (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).


Social Check DCs


Avelina Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow shirt with thin brown vertical stripes and blue pants. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has wavy red hair. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. A true patriot, Avelina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She is the product a well kept family trust fund and as such has never really known need. She was an apprentice working in her father's forge. She tends to her Scribe job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Scribe responsibilities is difficult; and she is greedy

Flaws: Emotional. Bonds: Attractive, Military, Rich, Job. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Avelina Iranapha, Female Half-Elf Bard 5
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Arcana +3, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp. Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pushkrimp Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. He keeps his chestnut hair in a flapper bob. He has gleaming, smiling hazel eyes.

Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.

History: He was raised in a desert tribe. Pushkrimp liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he feels the way he acts is they only way to get by in the world

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Priest

Voice: Voice breaks

Attributes [hide]

Pushkrimp Reed, Male Half-Orc Warrior 7
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)7 (-2) 14 (+2)12 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 80000 cp. White pearl (100 gp).


Social Check DCs


Arnold Norton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long chestnut beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Depressed, Disease. Bonds: Attractive, Military. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Arnold Norton, Male Human Warlock 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 10 (+0)5 (-3)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Just what you see.


Social Check DCs


Eberdeb Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting blue shirt and pants. He wears a colorful flower in his black hair. His eyes are amber and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Optimist, Professionalism. Flaws: Disease. Bonds: Attractive, Family. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Eberdeb Umbodoben, Male Gnome Rogue 14
Small (3'8") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 138 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 22 (+6)12 (+1) 10 (+0)11 (+0)
Skills History +6, Survival +5
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0

Possessions: Golden yellow topaz (400 gp). Sard (20 gp). Golden yellow topaz (400 gp).


Social Check DCs

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