Rangrim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy white hair. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. A few years later when the east was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Disciplined, Entrepeneur. Bonds: Immigrant, Adventurer, Family. Occupation: Shipwright
Voice: Jamaican accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 18 (+4) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 120 gp.
Audhild Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many green ritualistic tattoos. She is dressed in an above average manner. She has wavy red hair. Her green eyes peer out from beneath her small grey hat.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born in the north. Like her father and her brother before her, after school she went straight into learning to become a Herbalist. She tends to her Herbalist job now, and dutifully fulfills any obligations she has.
Motivation: Money/treasure; and balancing her hectic life and new herbalist responsibilities is difficult
Flaws: Terse. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Herbalist
Voice: Aggressive tone
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Everburning torch.
Donaar Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large green mantle and cape that has been intricately interwoven into his brown robe. His crest is greying and his face has many wrinkles. He has red eyes.
Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.
History: When he was but 6 years old his parents immigrated from the west. When Donaar reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Immigrant, Military. Occupation: Performer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 800 sp. 2 Holy water.
Three Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears skinny pants and wears a pastel and red robe with the hood down. Her red fur is long and unkept. Her eyes are copper.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She receives visions of the future at random moments
History: She was born the only child of a wealthy merchant. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She hasn't been sleeping well lately.
Motivation: Wishes to resurrect an old love; and retire the richest woman in the south
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: In love. Occupation: Dyer
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 16)
Armor Class 14
Hit Points 110 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 12 (+1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Red-brown spinel (40 gp). Black pearl (1300 gp). Lapis lazuli (16 gp). Silver pearl (40 gp). Malachite (16 gp). Citrine (60 gp). Chrysoprase (60 gp). Black pearl (1300 gp). Black pearl (1300 gp). Jet (40 gp). Obsidian (16 gp). 1 Medium magic item. 1 Medium magic item.
Mamnen Haste, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has dyed his greying red hair a little too much giving a sharp red color. This gold eyed easterner is not easily forgotten.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A powerful slaver made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mamnen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Mentor, Rich. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 30 pp. Rock crystal (60 gp). Blue quartz (4 gp). Zircon (60 gp). Rhodochrosite (4 gp). 1 Minor magic item.
Lezre Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears a well pressed and immaculate suit (or dress). Her skin is also unnaturally pale. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are a pleasant brown.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of orcs once and for all.
History: She was born in the south, but her parents moved at a very young age to the north. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She left for the south, certain she would find work there.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day
Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, Criminal record. Occupation: Server
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 6 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriel Clare, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears rags and sports a simple walking cane. Her golden hair is kept up in a ponytail inside a wide-brimmed hat. Her fair skin shows little sign of her aristocratic breeding.
Personality: While she acts the brute, she is far gentler than she would appear. She is afraid of women and trembles around them
History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the west; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 47 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
Possessions: 500 gp. Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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