Seven Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her black fur is greasy and uncared for. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born a particularly ugly child, much to the horror of her parents. Seven was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Seven decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption
Flaws: Ugly, Mundane, Insane. Bonds: Criminal record, Poor. Occupation: Ruler
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 80 pp. A miniature golden chest with tiny emeralds lining the top (100 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Cloth of gold vestments (100 gp).
Direcris Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a black and brown robe with the hood down. He wears his scarlet crest down. His gold eyes lackadaisically let the world flow into them.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Direcris was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Map Maker and occasionally as a mercenary.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Athletic. Flaws: Racist. Bonds: Adventurer, Poor, Job. Occupation: Map Maker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3
Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spear On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 4'9", this woman dresses in brown turtlenecks beneath a black coat with yellow slacks. Her fur is brown, silky, and of moderate length. She tend to wears goggles to shield her eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her father's forge. She's also a talented Tanner, but doesn't like to broadcast it.
Motivation: Regain custody of her son; and to reunite with her absent father
Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Bowyer
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 79 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 13000 sp. Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silent Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with black pants. His fur is cut close to his head. He has hazel eyes and a brown hat with a black feather.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Silent was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Silent has worked very hard to control his curse. He ran away from his former home and has been making his living as a Bather for the past few years.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Bather
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Terran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: Citrine (50 gp). Freshwater pearl (14 gp). Lapis lazuli (14 gp).
Ar-Karo Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fierce blue eyes like to dwell on things.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Ar-Karo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gifted from a young age, Ar-Karo studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted martial powers by his dying brother.
Motivation: He feels kind of lost in life; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Cartwright
Voice: Italian accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 32000 sp. 1 Masterwork Common Ranged Weapon.
Pelt Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. He has styled his brown fur well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to loving parents in a slum to the east. His childhood dream was to be a Ploughman, but he was a colossal failure. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a ploughman again
Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Poor, Job. Occupation: Assassin
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 30000 sp.
Mardnab Ningel, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a lot of dark rich colors, with gold accents. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes dart from person to person.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Mardnab has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is content; and a deep hatred of brigands
Ideals: Logical. Flaws: Disease, Mundane. Bonds: Attractive, Enemies. Occupation: Farmer
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 80 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +6
Possessions: 700 pp. Gold music box (3000 gp). Large well-done wool tapestry (300 gp). Jeweled gold crown (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
