Ulfgar Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has the majority of his body covered in plate. He has a very tight haircut. His half smiles and amber eyes are beguiling and draw you in.
Personality: His tongue was cut out and he uses sign language. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born into a rich family. A freak accident while working with his Apothecary mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Server
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item.
Direcris Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a bow on his belt. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a card on it. His crest is greying and his face has many wrinkles. His gold eyes dart from person to person to random spaces in the air.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Optimist, Extrovert. Bonds: Religious, Mentor. Occupation: Mayor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 18000 sp. Bloodstone (20 gp).
Lorilla Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a faded coat and loose pants complete with Stetson hat, and a wedding ring on her right hand. Her chestnut hair is styled in orderly dreadlocks. She has a tattooed face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and she is compelled to act according to her religious beliefs
Ideals: Optimist, Extrovert. Flaws: Disease. Bonds: In love, Religious. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Giant, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Sard (80 gp). Fire opal (800 gp). Star rose quartz (80 gp). Brown-green garnet (140 gp). 1 Masterwork Common Ranged Weapon.
Birel Berevan, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears professional attire. Her silver hair is heavily combed to the right. Her violet unseeing eyes seem to look past you.
Personality: A skeptical and narcissistic woman, Birel's first love is herself. Her second love is also herself. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Tanner.
Motivation: Further expansion of business.
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Tanner
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 39 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
Possessions: 900 pp. Rich purple corundum (800 gp).
Dagger Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'11" and muscular, this southern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his beige fur down. He has copper eyes and a brown hat with a black feather.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dagger was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Wants to work out more often; and revenge
Ideals: Athletic, Disciplined, Extrovert. Bonds: Religious, Enemies. Occupation: Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 32 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1300 gp. Moss agate (16 gp). Rose (50 gp). Obsidian (16 gp). Violet garnet (300 gp). Malachite (16 gp). Onyx (50 gp). Pink pearl (120 gp). Rose (50 gp).
Miles Bentley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His white hair is heavily combed to the left. He wears a mask on his face.
Personality: Miles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by brigands. Miles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Extrovert. Flaws: Impulsive. Bonds: Military, Poor. Occupation: Painter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 58 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Goblin, Ignan
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 280 pp. Silver ewer (90 gp).
Percival Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man sports yellow clothing, slightly heavier than average wear. His blonde hair is still thick. He has gleaming, smiling green eyes.
Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Percival was born in the north. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He feels kind of lost in life; and he is a bit of a kleptomaniac
Ideals: Extrovert, Persistence. Flaws: Forgetful, Depressed. Bonds: Criminal record. Occupation: Seamstress
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 60 pp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!