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NPC Generator

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Advanced [show]


Keyleth Othronus, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has moderate length auburn hair. Her eyes are green and she is always smoking a pipe.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a bit of a xeno-phobe, disliking non-Elves.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Keyleth was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Keyleth's father didn't care for her much, and the feeling was mutual. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Secretive, Racist, Antagonistic. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Keyleth Othronus, Female Elf Paladin 6
Medium (5'1") Elf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 24 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)14 (+2) 9 (-1)12 (+1)
Skills Insight +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Giant, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Violet garnet (1400 gp). Sard (40 gp). Aquamarine (1400 gp).


Social Check DCs


Gargax Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He tends to wear a green poncho over his likewise colored trousers and shirt. He keeps his long copper crest kept up in a rat tail. His eyes, though not visible through his cowl, are red.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Gargax studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Bonds: Attractive, Criminal record. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Gargax Lhamboldennish, Male Dragonborn Expert 4
Medium (6'4") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Tourmaline (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long silver beard with little hanging trinkets. His hazel eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and he has money and likes to spend it

Ideals: Justice, Artistic. Bonds: Rich, Nature, Guardian. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Tickle, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Heavy wooden shield. 1 Darkwood Shield.


Social Check DCs


Myria High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a lot of dark rich colors, with gold accents. Her brown hair is thinning but still full. She has a tattooed face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels the way she acts is they only way to get by in the world; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Criminal record, Poor. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Myria High-hill, Female Halfling Aristocrat 7
Small (3'1") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 62 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Iolite (60 gp). Malachite (8 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a worn and beaten armor. He has a hunchback. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Rich, Immigrant. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Gerard Wilberforce, Male Human Bard 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 70 gp.


Social Check DCs


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He usually wears his brown robe and has his trident always slung over his shoulder. His fur is cut close to his head. His eyes are amber and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Philantrophist. Flaws: Cynical. Bonds: Mentor, Job. Occupation: Baker

Voice: Deep voice with rolling R's

Attributes [hide]

Sun Grass, Male Tabaxi Warlock 10
Medium (5'6") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)17 (+3) 12 (+1)16 (+3)
Skills Insight +5, Intimidation +7
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1542222200

Possessions: 1600 gp. A miniature golden chest with tiny emeralds lining the top (140 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Silver ewer (70 gp).


Social Check DCs


Mûg Nibley, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is heavily combed to the right. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Mûg embodies much of what other species detest in the Half-Orcs. He is a ruthless business man, a trait he acquired from his mother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Entrepeneur, Gifted. Flaws: Addict, Antagonistic, Insane. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Mûg Nibley, Male Half-Orc Commoner 3
Medium (6'9") Half-Orc, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs

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