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NPC Generator

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Advanced [show]


Gomory Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He has several tiny amethyst earrings on each ear.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and doesn't want to be a assassin and was forced into it by his family

Flaws: Antagonistic. Bonds: Rich, Enemies, Slave, Family. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Gomory Winthrop, Male Human Wizard 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)7 (-2) 13 (+1)9 (-1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).


Social Check DCs


Serpent Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western woman wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her halberd. Her red fur is slicked back into a classic pompadour. Her eyes are hazel and she is always smoking a pipe.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Roofer arts, while her mother instructed her in etiquette, music and courtly manner. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her religion dominates her actions; and she is greedy

Ideals: Athletic, Disciplined. Bonds: Religious, Rich. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Serpent Paws, Female Tabaxi Expert 4
Medium (6'5") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 8 (-1)17 (+3)
Skills Animal Handling +1, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Red garnet (100 gp). Jasper (70 gp). Red garnet (100 gp). 1 Breastplate. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Marastyr Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears an entirely brown suit with grey socks and a vest with buckled shoes and is in decent physical shape. Her brown hair is cut jaggedly and amateurishly. Her eyes are gray and beady.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Marastyr is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Persistence, Artistic. Flaws: Ugly, PTSD. Bonds: Family. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Marastyr Foamtankard, Female Dwarf Ranger 5
Medium (3'10") Dwarf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length silver hair. His gray eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: He has comitted a past crime that haunts him to this day; and he wants nothing more than to rejoin the army

Ideals: Athletic, Joker. Bonds: Military, Job, Criminal record. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Bernard Ray, Male Half-Elf Barbarian 3
Medium (5'8") Half-Elf, True Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)11 (+0) 3 (-4)12 (+1)
Skills Investigation +2, Perception -2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Uthemar Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears many layers of old clothing at all times. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: Uthemar wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined. Flaws: Ugly, Fearful, Disease. Bonds: Poor, Job. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

Uthemar Dalanthan, Male Elf Ranger 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 17 (+3)12 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Rael Raethran, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears a feathered hat to hide his balding. His half smiles and green eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rael is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Barrister mother left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Professionalism, Justice. Flaws: Mundane, Disease. Bonds: Attractive. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Rael Raethran, Male Elf Barbarian 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Seven Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel collared shirt and black skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She carries a battered mace and tarnished falchion as well. Her brown fur, when down, is lengthy. Her eyes are hazel and catlike.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a minor phobia of water and hates getting wet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Dragonborn compassion; and she feels threatened by others

Ideals: Fighting, Disciplined. Flaws: Fearful, Racist. Bonds: Immigrant. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Seven Paws, Female Tabaxi Wizard 2
Medium (4'8") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 210 gp. 3 Tanglefoot bags.


Social Check DCs

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