Helgret Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her clothes are grease stained in places. She sports a flattop hair cut. She wears an eyepatch.
Personality: She is overprotective of those who hire her services. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: When she was but 7 years old her parents immigrated from the south. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect her home; and wants to raise her children well
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, Guardian. Occupation: Tanner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 9)
Armor Class 13
Hit Points 42 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Surina Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized green coat. Her blue crest has been sun bleached extensively. Her eyes are red and catlike.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Philantrophist, Logical. Flaws: Insane. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 100 pp. 1 Masterwork Common Ranged Weapon.
Anverth Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tan armored body suit, with a simple pastel line shooting up and back down. His auburn hair has been sun bleached extensively. His eyes are amber.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.
History: He was born in the north, but his parents moved at a very young age to the south. Anverth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Fighting, Pacifist. Bonds: Immigrant, Adventurer. Occupation: Dilettante
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp.
Eva Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: She sports yellow clothing, slightly heavier than average wear. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair, while still mostly chestnut, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not believe in violence as a means to an end. She is a dedicated Unemployed but believes her peers are too gung-ho.
History: Eva was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She moves from town to town, unable to find a place to settle.
Motivation: She desires power and/or immortality; and marry her brother to traveling adventurers
Ideals: Impeccable, Pacifist. Bonds: Family, Immigrant, Adventurer. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 13 (+1) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Celestial, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 300 gp.
Orryn Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears an entirely tan suit with brown socks and a vest with buckled shoes, and carries shields. His auburn hair is unkempt and raggedy. He has a tattooed face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orryn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Optimist, Pacifist. Flaws: Ugly. Bonds: Poor. Occupation: Barrister
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Adrie Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is generally shirtless and showing off her tattooed chest. She wears a broad hat to cover her moderate length red hair. Her hazel eyes are slightly larger than normal.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Adrie was raised in a hard working conservative environment. In her 18th year, her parents were killed by a goblins raid, leaving Adrie alone in the world. After a stint in an orphanage, she was adopted. Due to her spouse's obsession with being a Mason they were divorced and she won custody of their daughter. She worked as a Herbalist, and she later adopted a second daughter.
Motivation: Her spouse's relatives view her with great suspicion; and to clean up the streets
Ideals: Justice. Bonds: Enemies, Job, Family, Guardian. Occupation: Herbalist
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2500 sp. Onyx (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Lone Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His deerstalker hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.
History: When he was but 6 years old his parents immigrated from the south. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He left for the south, certain he would find work there.
Motivation: He seems to be bored by most things.
Ideals: Athletic, Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Priest
Voice: Hissing voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 2 Alchemist’s fire. 1 Everburning torch. 2 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!