Matilda Addington, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female wears a brown Stetson hat and brown clothes. She is tall, broad shouldered and powerfully built. She wears her black hair down. She has amber eyes and a brown hat with a white feather.
Personality: She snorts whenever she laughs or is feeling confident. She is lazy and tries to find solutions quickly.
History: Her father raised her in a mountain cabin. From there she went from mercenary job to mercenary job. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is unsatisfied with her job; and further expansion of business
Flaws: Lazy. Bonds: Nature, Adventurer, Job. Occupation: Actor
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Tricking Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long brown fur kept up in a rat tail. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in a small forest village. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Gifted. Flaws: Greedy. Bonds: Nature. Occupation: Map Maker
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 700 sp.
Oriff Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears a tight fitting brown shirt and pants. She keeps her long white hair kept up in a rat tail. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Born to a poor family in the city she treasured whatever gifts she got. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She feels that her past leaves her morally obligated to help.
Flaws: Racist. Bonds: Poor, Attractive, Criminal record, Religious. Occupation: Ploughman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Theobald Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His hair is greying and his face has many wrinkles. His eyes are brown and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent father; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Guardian, Family, Adventurer, Job. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 59 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 10000 sp. Alexandrite (900 gp). Jade (100 gp). 1 Minor magic item. 1 Minor magic item.
Taklinn Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.
Motivation: He has money and likes to spend it.
Ideals: Impeccable, Optimist. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Shipwright
Voice: Relaxed voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 9 (-1) | 18 (+4) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Gnoll, Celestial, Gnome
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Cloud In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with wide-brimmed hat. His beige fur, when down, is lengthy. His green eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Slave Trader for the past few years.
Motivation: He is a bit of a kleptomaniac; and he'd like to take his coworkers down a peg
Ideals: Joker. Bonds: Religious, Military, Job, Criminal record. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 70 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 1000 gp. Carved bone or ivory statuette (50 gp). Golden circlet with four aquamarines (6000 gp). Jeweled anklet (4000 gp). Brass mug with jade inlays (600 gp).
Beleth Larceny, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She prefers to wear black clothing when she does not wear armor. She sports a flattop hair cut. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Hunter, who enjoyed hunting, Beleth was taken on many hunting expeditions. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her sister recently and the two have been together since.
Motivation: She loathes her own lifestyle; and wants to work out more often
Ideals: Athletic, Optimist. Flaws: Depressed. Bonds: Attractive, Nature, Family. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Just what you see.
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