Two Llamas Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. Her fur is beige, silky, and of moderate length. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Stoic and calm, she prefers to meditate than take action. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Stableman
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 11)
Armor Class 13
Hit Points 93 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: Eye agate (10 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Fire opal (1200 gp). Fire opal (1200 gp). Tiger eye turquoise (10 gp). Jasper (40 gp). Violet garnet (900 gp). 1 Minor magic item.
Nala Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a tight green one piece outfit complete with pants, hood, and a cape. She wears her scarlet crest up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is irascible and easily irritated. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the west. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted divine powers by her dying sister.
Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Iolite (40 gp). White pearl (160 gp). White pearl (160 gp).
Valafar Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man prefers to wear green clothing when he does not wear armor. His clothes are grease stained in places. His purple hair is unkempt and raggedy. His ears are large.
Personality: He is very quiet and rarely speaks above a whisper. He is a font of random trivia from the lore and stories he has discovered
History: Born in the south his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Religious. Occupation: Fletcher
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp. 1 Banded mail.
Dimble Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He usually wears his blue robe and has his hand crossbow always slung over his shoulder. He has moderate length brown hair. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west to a Glassblower, Dimble learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted from career to career and currently works as a Glassblower.
Motivation: A rival would like him out of the picture.
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 95 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 19 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Undercommon, Terran, Infernal
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1000 gp. Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Onyx (30 gp). Azurite (14 gp). Rhodochrosite (14 gp). Star rose quartz (30 gp). Rose (30 gp). 1 Medium magic item.
Quillathe Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a robe, a symbol of the sun god around her neck, and a flail on her belt. Her chestnut hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born in a small desert village. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Banded agate (10 gp).
Tanglar Morton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. His hair is auburn and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his father.
History: Gifted from a young age, Tanglar studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Gifted. Flaws: Addict, Impulsive. Bonds: Adventurer. Occupation: Servant
Voice: Irish accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 20 pp. White pearl (60 gp).
Drusilia Dukakis, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears many layers of old clothing at all times. She is muscular with a powerful set of arms. Her hair is short and auburn. Her ears are large.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She works hard and plays hard.
History: Drusilia was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she desires power and/or immortality
Flaws: Ugly, Greedy, Hedonist. Bonds: Poor, Adventurer, In love. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 42 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Infernal, Ignan
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 220 pp. Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
