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NPC Generator

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Advanced [show]


Ovina Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears grey cloth garments or leather armor. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her head has been shaved. Her eyes are brown.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Animals are drawn to her, and she is able to talk to them.

History: She served in the navy to pay for her family's outstanding loans. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Ovina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and revenge

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Ovina Durthane, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Ralf Tewksbury, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His religion dominates his actions.

Ideals: Gifted. Bonds: Attractive, Guardian, Poor, Religious. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Ralf Tewksbury, Male Human Rogue 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 11 (+0)16 (+3) 10 (+0)8 (-1)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adrik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He has a silver handlebar mustache and slicked back silver hair. His blue eyes peer out from beneath his feathered grey hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adrik took refuge in the large cave and found the beat up kukri and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Slave, Nature, Adventurer. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Adrik Brazzik, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)16 (+3) 14 (+2)7 (-2)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Ignan, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 2000 sp.


Social Check DCs


Maegan Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is black, silky, and of moderate length. Her face is covered beneath a completely black helmet.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the west her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. During her travels, Maegan and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Maegan discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Maegan fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Disciplined. Flaws: Insane. Bonds: Poor, Attractive. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Maegan Stonebridge, Female Halfling Cleric 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Flask Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears pastel painted combat armor at almost all times, and a wedding ring on his left hand. He has styled his white fur well, parting it to the left. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and wishes to resurrect an old love

Flaws: Ugly, Depressed, Antagonistic. Bonds: In love. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Flask Of Ebony, Male Tabaxi Paladin 6
Medium (5'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 8000 sp.


Social Check DCs


Ahlyssa Burton, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her moppish brown hair is in a traditional bowl cut. Her amber eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Adventurer, Poor. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Ahlyssa Burton, Female Human Monk 9
Medium (4'11") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills Deception +3
Senses Passive Perception 9
Languages Common, Auran, Goblin
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: Gold music box (3000 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Milton, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, grey cloak. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are a pleasant blue.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her father was called into army service. Her father was very strict, and drilled into her lessons on being the perfect lady. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break.

Ideals: Impeccable. Flaws: Cynical. Bonds: Military, Adventurer. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Beatrice Milton, Female Human Fighter 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills Deception +1, Insight +5
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp. Citrine (20 gp).


Social Check DCs

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