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NPC Generator

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Advanced [show]


Diggory Vance, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He has a moderate pudge and is not very fit. His chestnut hair is greasy and uncared for. He has violet eyes.

Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and his religion dominates his actions

Ideals: Justice, Impeccable. Flaws: Ugly. Bonds: Religious, Nature, Adventurer. Occupation: Tailor

Voice: French accent

Attributes [hide]

Diggory Vance, Male Human Warrior 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Verna Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is typically in her Carter uniform. She is muscular with a powerful set of arms. Her chestnut hair is unkempt and raggedy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also hits on women, regardless of circumstances.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Poor, Has a crush. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Verna Reedfellow, Female Halfling Druid 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp.


Social Check DCs


Kithri Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is cut jaggedly and amateurishly. She has a dull look in her green eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her mother raised her in a mountain cabin. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is content; and to end her boredom

Ideals: Justice. Flaws: Sensitive, Mundane. Bonds: Nature, Rich. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Kithri Smoothhands, Female Halfling Fighter 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 7 (-2)11 (+0)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 8
Languages Common, Halfling, Elven, Aquan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +1

Possessions: 600 gp. Deep blue spinel (800 gp). Rhodochrosite (10 gp). 3 Tanglefoot bags. 2 Antitoxin.


Social Check DCs


Zog Harlan, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly black, has prominent grey streaks. His green eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.

History: Zog was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: He loathes his own lifestyle; and to get a good night's sleep

Flaws: Depressed, Insomniac. Bonds: Poor, Immigrant, Attractive. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Zog Harlan, Male Half-Orc Commoner 10
Medium (5'0") Half-Orc, Lawful Good (CR 10)
Armor Class 12
Hit Points 28 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 10 (+0)10 (+0) 14 (+2)8 (-1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kithri Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'9", this woman is generally well dressed albeit a few years behind the times. Her black hair is thinning but still full. She has several tiny jet earrings on each ear.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She misses her home and complains about the freezing weather, even in summer.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kithri took refuge in the old dungeon and found the beat up sickle and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure; and she is greedy

Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant, Nature. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Kithri Jamjar, Female Halfling Paladin 6
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)16 (+3) 13 (+1)18 (+4)
Skills Nature +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Abyssal, Aquan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp.


Social Check DCs


Kasdeya Music, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is dressed in a clean black cloak covering her clean studded leather. Her silver hair is smooth and relatively long. She wears large thick round spectacles.

Personality: This woman loves music and to teach people music more than just about anything. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the north her family was never financially stable. Through the years after Kasdeya was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Kasdeya's father didn't care for her much, and the feeling was mutual. She has never given up on her music dream.

Motivation: She's repulsed by the PC.

Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Kasdeya Music, Female Tiefling Rogue 3
Medium (5'10") Tiefling, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)18 (+4) 11 (+0)17 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Celestial, Abyssal, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. Coral (40 gp).


Social Check DCs


Ozyman Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair has been sun bleached extensively. His amber eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of brigands once and for all.

History: Ozyman was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Shy, Ugly. Bonds: Adventurer, Enemies, Poor. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Ozyman Copperkettle, Male Halfling Ranger 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs

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