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Advanced [show]


Quelenna Amakiir, Female Elf [Permalink]

Personal [hide]

Description: An older woman who is dressed in an above average manner, she is not a threatening figure. Her blonde hair is cut short. She wears large thick round spectacles.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born at the edge of vast desert. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Attractive, Nature. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Quelenna Amakiir, Female Elf Aristocrat 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)7 (-2) 17 (+3)8 (-1)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Silaqui Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a skull on it. Her hair is greying and her face has many wrinkles. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is almost excessively polite to everyone, even when angry. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Gifted from a young age, Silaqui studied abroad. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To clean up the streets; and she is content

Ideals: Artistic, Gifted. Flaws: Shy, Mundane. Bonds: Guardian. Occupation: Baker

Voice: Spits words with contempt

Attributes [hide]

Silaqui Arnuanna, Female Half-Elf Commoner 3
Medium (5'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)9 (-1) 8 (-1)9 (-1)
Skills Acrobatics +0, Deception +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Loopmottin Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this woman wears a blue collared shirt and brown skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She has a long black ponytail with little hanging trinkets. Her gray eyes are slightly larger than normal.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Energy wise she seems alert and responsive.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sailor arts, while her mother instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Loopmottin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Loopmottin Umbodoben, Female Gnome Bard 13
Small (3'5") Gnome, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 62 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Deception +7, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Auran
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 700 pp. Blue star sapphire (500 gp). Coral (140 gp). Chrysoprase (20 gp). Violet garnet (200 gp). Black star sapphire (500 gp). Black opal (500 gp). Azurite (7 gp). Amethyst (140 gp). Iolite (20 gp). Citrine (20 gp). Blue quartz (7 gp). Red-brown spinel (140 gp).


Social Check DCs


Right-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Dilettante uniform. He wears his red fur down. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Dilettante. He has achieved small success as a Dilettante.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and someone believes him a fraud

Flaws: Ugly. Bonds: Job, Poor, Enemies. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Right-Handed Candle, Male Tabaxi Aristocrat 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolf Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and is dressed in an above average manner. His auburn hair is cut short with large spiked bangs in the front. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and revenge

Ideals: Optimist. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rolf Devore, Male Half-Elf Fighter 15
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 92 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +5

Possessions: 1000 gp. Golden circlet with four aquamarines (3000 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Medium magic item.


Social Check DCs


Sweet Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a hammer on his belt. His yellow fur is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sweet Of Storm, Male Tabaxi Adept 6
Medium (6'9") Tabaxi, Lawful Evil (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp. Hematite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Callie Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'10". She is renowned for her bright red dresses and hats. Her hair is short and golden. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is very quiet and rarely speaks above a whisper. She does not believe in violence as a means to an end. She is a dedicated Apothecary but believes her peers are too gung-ho.

History: Callie lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Apothecary like her father before her.

Motivation: To prove her worth to the world; and expand her business

Ideals: Pacifist. Flaws: Insomniac, Shy, Impulsive. Bonds: Family, Job. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Callie Bigheart, Female Halfling Expert 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 5000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Silver comb with moonstones (600 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs

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