Orla Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest, and carries sickles. Her hair is golden and curly. She has violet eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Orla was born the youngest of three triplets. A gifted student she started as a Shoemaker, but she got bored and became a Mayor. She now travels the world, in search of power and loot.
Motivation: Wants to raise her children well; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Logical. Bonds: Job, Family, Adventurer, Slave. Occupation: Mayor
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 500 gp.
Alex Darby, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a large brown jacket. He has shaved his head bald. His eyes are violet and catlike.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alex is combative with any and all who dare try his patience in the slightest.
History: Born in the east to a Bounty Hunter, Alex learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A strong sense of loyalty to Half-Elven people; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Justice, Entrepeneur. Flaws: Racist. Bonds: Poor, Job. Occupation: Bounty Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Jet (50 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item.
Sindri Offund, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair has been sun bleached extensively. His half smiles and amber eyes are beguiling and draw you in.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of southern immigrants he idolized his mother. After coming to the age of reason, Sindri took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Justice, Opinionated, Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 9)
Armor Class 12
Hit Points 43 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Goblin
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 110000 cp. 1 Minor magic item. 1 Minor magic item.
Azza Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing a perfectly clean shirt and pair of pants. Her chestnut hair is lengthy and is close to two feet long. Her eyes are likewise black.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Azza lived on a farm with her father, near the main road leading to a nearby town. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She struck the Jeweler job and began her own company from there.
Motivation: Several ex partners dislike her way of doing things and want revenge; and sabotage a competitor
Ideals: Passionate. Bonds: Attractive, Job, Family, Religious, Enemies. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 5)
Armor Class 9
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 30000 cp.
Five Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is cut close to his head. He has a dull look in his green eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted psionic powers by his dying sister.
Motivation: Wants to work out more often; and he loathes his own lifestyle
Ideals: Athletic, Optimist, Joker, Gifted. Flaws: Depressed. Occupation: Shepherd
Voice: Russian accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Morkral Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey wide-brimmed hat and grey clothes. He has red hair. His half smiles and brown eyes are beguiling and draw you in.
Personality: Morkral wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is a great chef.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Revenge; and wishes to resurrect an old love
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, In love, Enemies. Occupation: Baker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Darkwood Buckler.
Dee Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is typically in her Engraver uniform. Her black hair is lengthy and is close to two feet long. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Energy wise she seems alert and responsive.
History: Dee was born with her mother's beautiful face. She helped her mother out around the business and became quite the natural. She has worked as a Engraver like her mother before her.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Athletic, Disciplined, Professionalism. Bonds: Job, Attractive. Occupation: Engraver
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 8000 sp. Star ruby (1400 gp).
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