Ahlyssa Marston, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a faded coat and loose pants complete with top hat. She is an epitome of beauty. Her auburn hair is still thick. Her violet eyes have a joyful gleam in them most of the time.
Personality: She likes to make people angry or surprised. She has all her life been fascinated with writing.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has never given up on her writing dream.
Motivation: She feels threatened by others; and she's repulsed by the pc
Ideals: Artistic, Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 6)
Armor Class 9
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.
Tomph Stansfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of lances on her belt, each one with a topaz on the hilt. Her golden hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She can speak with the recently deceased. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised in a white middle class family as the only child. Through the years after Tomph was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Tomph's father didn't care for her much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tomph fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end her boredom; and she's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Poor, Mentor. Occupation: Mason
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zepar Quest, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear ponchos typically of a light green in addition to tight pants, and a wedding ring on his right hand. His silver hair is lengthy. His gold eyes dart from person to person.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zepar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zepar. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants to get laid; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist, Persistence. Bonds: In love, Criminal record, Nature, Has a crush. Occupation: Fisher
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Orc, Draconic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Tiger eye turquoise (16 gp).
Gale In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears pastel leather gloves, a pastel jacket, and tight pants. Her lavender fur is drawn into a tight pony tail with a card scrunchie. This amber eyed southerner is not easily forgotten.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a great chef.
History: She served in the navy to pay for her family's outstanding loans. When Gale reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants nothing more than to rejoin the army; and she is content
Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Military, Rich. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 600 gp.
Arava Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'1" eastern woman, she wears tattered old clothes. She has no crest. Her eyes are red and beady.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Arava was born the youngest of three triplets. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.
Motivation: Doesn't want to be a Jeweler and was forced into it by her family.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 90000 cp. Lapis lazuli (8 gp). Star rose quartz (30 gp). Black pearl (900 gp).
Gubu Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He has wavy red hair. He wears crescent spectacles with a black brim.
Personality: He dislikes all the random violence that takes place in the east. He is skeptical of what others tell him and is slow to trust.
History: He was born to loving parents in a slum to the east. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is terrified, and will act out of fear.
Ideals: Pacifist. Flaws: Shy, Fearful. Bonds: Attractive, Poor. Occupation: Shipwright
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2400 sp. 2 Thunderstones.
Eberdeb Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears baggy tan pantaloons and a brown scarf. His hair is always cut to a buzz. He has a dull look in his amber eyes.
Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he's looking for his big break
Flaws: Disease. Bonds: Job, Adventurer, Rich, Enemies. Occupation: Roofer
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Infernal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 22000 cp. Rock crystal (20 gp). Jade (130 gp). Tourmaline (130 gp).
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