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NPC Generator

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Advanced [show]


Hugolina Acton, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is auburn, silky, and of moderate length. She has gleaming, smiling green eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in a small island village. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugolina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Hugolina Acton, Female Human Paladin 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 sp. 1 Chain shirt.


Social Check DCs


Thiala Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is well dressed, constantly wearing a tan suit, brown shirt, and blue tie. Her red hair is styled in orderly dreadlocks. Her fierce blue eyes like to dwell on things.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing her hectic life and new Carter responsibilities is difficult; and she has passion for adventuring and risk

Flaws: Cynical. Bonds: Adventurer, Poor, Immigrant, Job. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thiala Fasharash, Female Elf Commoner 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4

Possessions: 500 sp.


Social Check DCs


Direcris Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly sickles and warhammers. His white crest is knotted and matted. His eyes are likewise gold.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. Being a Bowyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To protect his home; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy, Mundane. Bonds: Criminal record, Slave, Guardian. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Direcris Fharngnarthnost, Male Dragonborn Commoner 8
Medium (6'2") Dragonborn, True Neutral (CR 8)
Armor Class 10
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)13 (+1) 14 (+2)6 (-2)
Skills Athletics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1600 gp. Sardonyx (40 gp). Jet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a yellow costume with the symbols of magic on his torso. He is tall, broad shouldered and powerfully built. His brown hair is kept up in a ponytail inside a deerstalker hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Kyle hails from a village terrorized by dire rats. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kyle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kyle. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Enemies, Criminal record. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Kyle Almeida, Male Half-Elf Wizard 5
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Athletics +5, History +6
Senses Passive Perception 13
Languages Common, Elven, Giant, Gnoll, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 300 gp. 1 Everburning torch. 3 Acid flasks. 3 Acid flasks. 1 Smokesticks.


Social Check DCs


Heward Shelley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He is wearing a long, grey, dusty cloak. He sports a long brown beard, and similarly colored long hair. He has hazel eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Bonds: Job, Military, Nature. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Heward Shelley, Male Human Expert 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)13 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Murgen Braxton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her fierce amber eyes like to dwell on things.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Murgen hails from a village terrorized by drow. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Doesn't want to be a Locksmith and was forced into it by her family; and marry her brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Family, Enemies. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Murgen Braxton, Female Half-Orc Monk 4
Medium (5'8") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Ovina Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tattered old clothes. Her hair is chestnut and curly. Her eyes are amber and catlike.

Personality: Overbrimming with self-confidence, Ovina isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is harsh and unforgiving.

History: She was born in a small desert village. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Ovina and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature, Military. Occupation: Painter

Voice: Spits words with contempt

Attributes [hide]

Ovina Aranore, Female Dwarf Ranger 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)18 (+4) 5 (-3)10 (+0)
Skills Arcana +6, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Dwarven, Gnome, Halfling, Undercommon, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 60 gp.


Social Check DCs

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