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NPC Generator

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Advanced [show]


Artin Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a grey shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are brown and beady.

Personality: She is calm most of the time but flees social interaction. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Bricklayer, Artin learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Slave, Job. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Artin Loderr, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)12 (+1) 9 (-1)6 (-2)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 380 gp.


Social Check DCs


Thomas Marley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a grey scarf. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by goblins. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants revenge against goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Adventurer, Mentor. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Thomas Marley, Male Human Warrior 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Athletics +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp. Chalcedony (30 gp). Malachite (8 gp).


Social Check DCs


Kellen Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean blue cloak covering his clean studded leather. With bright auburn hair and a scraggly beard. His eyes are likewise amber. His teeth are white and perfect.

Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.

History: He was born into a rich family. He found a children's book about a Gnome Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Rich, Adventurer. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kellen Gobblefirn, Male Gnome Warlock 9
Small (3'2") Gnome, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 50 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)17 (+3) 9 (-1)16 (+3)
Skills History +6, Insight +2
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Terran, Giant
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222200

Possessions: 190 pp. Violet garnet (400 gp). Alexandrite (400 gp). Obsidian (16 gp). Golden pearl (160 gp). Azurite (16 gp).


Social Check DCs


Olivia TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears suspenders and red workpants. Her shirt is blue, and she wears a heavy red leather apron most of the time. She wears her white hair up. She wears an eyepatch.

Personality: This woman loves writing and to teach people writing more than just about anything. She is afraid of women and trembles around them

History: She was born on a small isolated farm. Her parents enrolled her in a Paladin school at a young age so that she could practice her divine talents. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is unsatisfied with her job

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Olivia TellPenny, Female Halfling Paladin 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 56 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. Rhodochrosite (6 gp). Golden yellow topaz (500 gp).


Social Check DCs


Gunter Walcott, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. His blonde hair is knotted and matted. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Walcott, Male Human Rogue 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 11 (+0)17 (+3)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Jasmine Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her white hair is braided into rings. Her violet eyes peer out from beneath her small red hat.

Personality: She speaks before she thinks and is too direct. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Impulsive, Mundane. Bonds: Rich, Religious, Job. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Jasmine Deephollow, Female Halfling Paladin 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Athletics +5, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 2000 sp. Rhodochrosite (13 gp).


Social Check DCs


Sun Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a moderate pudge and is not very fit. Her white fur is heavily combed to the left. Her eyes are likewise yellow. Her teeth are white and perfect.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a logical person and will generally grow upset if things defy logic and science.

History: Sun hails from a village terrorized by drow. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Logical, Persistence. Flaws: Greedy. Bonds: Rich, Attractive, Enemies. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Sun Of World, Female Tabaxi Commoner 4
Medium (5'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs

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