Spring In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her brown fur is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: The child of a Dyer, who enjoyed hunting, Spring was taken on many hunting expeditions. In her 15th year, her parents were killed by a giants raid, leaving Spring alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Spring and her spouse have recently divorced.
Motivation: She is terrified, and will act out of fear; and she wants nothing more than to rejoin the army
Flaws: Antagonistic, Fearful. Bonds: Military, Nature, Enemies. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. Black pearl (400 gp). Bloodstone (80 gp).
Kaladan Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His top hat is riddled with cuts and holes. He wears a mask on his face.
Personality: Aggressive, abrasive, and angry, Kaladan embodies much of what other species detest in the Dragonborns. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp.
Nuthra Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times, and carries longbows. She has wavy copper crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Sold as a small child to a necromancer, Nuthra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She dropped out of school before completing her studies. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Secretive. Bonds: Attractive, Mentor. Occupation: Shipwright
Voice: Scandinavian accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Whurdred Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing the road beaten gear of a warrior. She has shaved her head bald. Her eyes are a pleasant blue.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She comes from a rich northern family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and to be a tanner again
Ideals: Fighting. Flaws: Fearful. Bonds: Job, Rich, Family. Occupation: Tailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 10)
Armor Class 10
Hit Points 70 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Celestial, Auran
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +4
Possessions: 17000 sp.
Rolen Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a tan shirt with thin white vertical stripes and blue pants. His chestnut hair is long and unkept. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Slave. Occupation: Seamstress
Voice: Italian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Godfrey Kendall, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a brown suit, grey shirt, and green tie. His red hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His arcane abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To find somewhere to settle down; and he is content
Ideals: Entrepeneur, Gifted. Flaws: Mundane, Disease. Bonds: Immigrant. Occupation: Healer
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1000 sp.
Dariff Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a grey collared shirt and green skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her hair is short and silver. Her otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Dariff will drive conversation. She feeds upon the attention of others.
History: Born to a Barber, her father struggled to pay the bills. Her homeland was ravaged by war and she spent much of her life rebuilding it. She got money to start a business from the gang present in town. She is greatly indebted to them.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Extrovert. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Halfling, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1500 sp. Finely wrought small gold bracelet (100 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Large well-done wool tapestry (100 gp). 1 Silk rope.
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