Bundrigo Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is long and auburn with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His eyes are likewise blue.
Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Bundrigo studied abroad. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants his loneliness to end; and he wants to get laid
Ideals: Gifted. Flaws: Secretive, Insane. Bonds: Attractive, Has a crush. Occupation: Tanner
Voice: Low and grunting
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 93 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Giant, Terran
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +4
Possessions: 3000 gp. Lapis lazuli (5 gp). Blue quartz (5 gp). Rock crystal (30 gp). White opal (500 gp). 1 Minor magic item.
Alston Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. He sports a long golden beard, and similarly colored long hair. He wears a mask on his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.
Motivation: His religion dominates his actions; and he is greedy
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Fortune-teller
Voice: High pitched, excited
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 30 gp.
Donella Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses in blue turtlenecks beneath a tan coat with green slacks. She has moderate length auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. The war was a terrible time for her, and Donella does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her mother was called into army service. When money was particularly tight she was walking through alleys when she overheard a Healer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Flaws: Insane, Depressed. Bonds: Poor, Attractive, Military. Occupation: Healer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 12)
Armor Class 15
Hit Points 88 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
Possessions: 200 pp. Brown-green garnet (60 gp). Deep green spinel (60 gp). Chalcedony (60 gp). Blue star sapphire (1300 gp). Red garnet (60 gp). Banded agate (10 gp). Jet (60 gp). Moss agate (10 gp). Black pearl (1100 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.
Nikki Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears bulky red painted plate armor and is in decent physical shape. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are likewise blue.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She believes the world needs to unite to get rid of giants once and for all.
History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Priest, but doesn't like to broadcast it.
Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Junk Dealer
Voice: Gruff and masculine
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item.
Gerald Conway, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. He has no hair. He has amber eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Humans.
History: He got into the Gardener business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Gardener for hire.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job. Occupation: Gardener
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 gp. Amber (140 gp).
Darrow Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a red cloak and cross-gartered tan stockings. His red hair is unkempt and raggedy. His blue eyes are slightly larger than normal.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Slave, Nature. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 7000 sp.
Spring Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'10" and muscular, this northern woman wears a pastel shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She wears a Stetson hat to hide her balding. Her green eyes have a joyful gleam in them most of the time.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Further she is a bit of a stoner and is frequently out of it.
History: Spring was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Laborer work with an outfit from a few towns over. Laborer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Laborer.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Philantrophist. Flaws: Insane, Addict. Bonds: Job. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Moss agate (15 gp). Jasper (80 gp).
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