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NPC Generator

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Advanced [show]


Dagnal Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman dresses well, wearing brown shirts, loose pants, and blazers most of the time and is in decent physical shape. Her hair is red, silky, and of moderate length. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero.

Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Attractive, Adventurer. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Dagnal Aranore, Female Dwarf Wizard 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)13 (+1) 5 (-3)12 (+1)
Skills Arcana +3
Senses Passive Perception 7
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 200 sp. Brass mug with jade inlays (400 gp). 3 Alchemist’s fire.


Social Check DCs


Wymar Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow trousers with red and white striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. His white hair is unkempt and raggedy. He has gleaming, smiling brown eyes.

Personality: Wymar wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Ruler, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found.

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Wymar Zhanini, Male Half-Elf Rogue 4
Medium (5'10") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)13 (+1) 12 (+1)7 (-2)
Skills History +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 45000 sp. 1 Masterwork Common Melee.


Social Check DCs


Calcitro Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, red cloak. Beneath his clothing is a huge mess of scar tissue. With a patchy golden beard and wild golden hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted martial powers by his dying sister.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Antagonistic, Insane, PTSD. Bonds: Slave, Criminal record. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Calcitro Copperkettle, Male Halfling Rogue 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Elegant Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Elegant was left his mother's suit of armor and trained in its use and care. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Fighting. Bonds: Job, Military, Immigrant. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Elegant Of Storm, Male Tabaxi Paladin 9
Medium (5'10") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 66 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)7 (-2) 10 (+0)14 (+2)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 gp.


Social Check DCs


Ernest Astley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has wavy red hair. His eyes are likewise gray.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Ernest hails from a village terrorized by dire rats. A freak accident while working with his Unemployed father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Enemies, Family. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Astley, Male Human Fighter 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 83 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Religion +3, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2900 gp.


Social Check DCs


Purson Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and blue robe with the hood down, and carries lances. His brown hair is matted, messy, and big. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Purson was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Purson's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: In love. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Purson Horror, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)18 (+4) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Terran, Goblin, Ignan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 330 gp. 1 Antitoxin.


Social Check DCs


Grigi Stratford, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is slicked back into a classic pompadour. Her eyes are blue and beady.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is obsessed with a lost civilization.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Flaws: Ugly, Emotional. Bonds: Adventurer, Immigrant. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Grigi Stratford, Female Half-Orc Expert 2
Medium (5'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 240 gp.


Social Check DCs

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