Nikki Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her crossbow. Her golden hair is long and unkept. Her hazel eyes are slightly larger than normal.
Personality: She is a Mortician first and foremost. She believes firmly that knowledge should be universal. She is lazy and tries to find solutions quickly.
History: She got into the Mortician business at a young age. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 10 years.
Motivation: Balancing her hectic life and new Mortician responsibilities is difficult.
Flaws: Ugly, Lazy. Bonds: Job, Poor. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 7 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 30000 cp.
Nora Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with wide-brimmed hat. Her tied-back hair is black. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the west to a Jeweler, Nora learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Nora was left her father's suit of armor and trained in its use and care. She inherited the family business which she has now maintained for 12 years.
Motivation: She is unsatisfied with her job.
Ideals: Joker. Flaws: Insane. Bonds: Family, Job, Military. Occupation: Jeweler
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. Iolite (70 gp).
Cairn Flair, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He has dyed his greying brown hair a little too much giving a sharp brown color. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cairn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern
Ideals: Extrovert. Bonds: Slave, Religious, Guardian, Job. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 42 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item.
Purson Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black cloak and cross-gartered tan stockings. His black hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Sage mother left him crippled. He has built up a small fortune and can afford his own way.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Flaws: Shy, Disease. Bonds: Rich, Enemies. Occupation: Detective
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Terran, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.
Eridred Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has a slight overbite and is overall scrawny. Her brown hair is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She would rather hide behind her crafts than deal with other people.
History: Eridred lived on a farm with her mother, near the main road leading to a nearby town. She has had some formal painting training, and achieved minor success. She has been saving her money to try and buy her sister's freedom.
Motivation: To unite with her sister.
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Attractive, Family. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 pp.
Gadreel Wish, Female Tiefling [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair is still thick. Her eyes are likewise black.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born in the north, but her parents moved at a very young age to the south. When Gadreel reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's attracted to the PC; and a deep hatred of drow
Flaws: Mundane. Bonds: Has a crush, Immigrant, Military, Enemies. Occupation: Herbalist
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 gp.
Raiann Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she prefers to wear green pants and tee shirts. Her copper crest is heavily combed to the right. Her gold eyes have a joyful gleam in them most of the time.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is skeptical of what others tell her and is slow to trust.
History: She was raised in a forest tribe. Her mother was a mechanic, and taught her how to fix just about anything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To be a Bookbinder again; and wants to open a new tavern
Ideals: Persistence. Flaws: Shy. Bonds: Job, Nature. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 100 gp. Red spinel (80 gp). Amber (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
