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NPC Generator

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Advanced [show]


Quick Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple brown robe with tan stripes complete with hood. He is physically well-built. He sports a flattop fur cut. His eyes are amber and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Through the years after Quick was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Quick's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Scribe.

Motivation: To settle down with his crush; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Job, Has a crush. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Quick Moon, Male Tabaxi Cleric 3
Medium (5'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 4000 cp.


Social Check DCs


Varis Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered north to less war torn lands. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Ugly, Insane, PTSD. Bonds: Religious. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Varis Yaeldrin, Male Elf Barbarian 12
Medium (4'7") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 55 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 5 (-3)14 (+2) 14 (+2)16 (+3)
Skills Performance +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 3000 gp. Lapis lazuli (13 gp). Aquamarine (200 gp). Black opal (500 gp). 1 Minor magic item.


Social Check DCs


Rangrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a white scarf. He carries with him a set of shortspears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is black and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Shy, Addict. Bonds: Mentor, Family. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Rangrim Graybeard, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 20 (+5)14 (+2) 8 (-1)8 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs


Anakis Talent, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green tunic with blue highlights, and long grey pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. Her silver hair is greasy and uncared for. Her fierce silver eyes like to dwell on things.

Personality: Anakis hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is a great chef.

History: She was born in the north. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and she desires power and/or immortality

Ideals: Artistic, Gifted, Optimist. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Anakis Talent, Female Tiefling Monk 7
Medium (5'3") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Roland Allerton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His golden hair is lengthy. He has gray eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east to a Mercenary, Roland learned a great deal about his mother's area of expertise. He worked as a nervous Mercenary and found it very stressful. He has set out to sabotage the competition.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Attractive, Military, Job. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Roland Allerton, Male Human Expert 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Krimp Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, white cloak. He has dyed his greying silver hair a little too much giving a sharp silver color. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Krimp grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Krimp Bentley, Male Half-Orc Ranger 10
Medium (5'4") Half-Orc, Chaotic Good (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 18 (+4)9 (-1)
Skills Insight +8, Survival +8
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 20000 sp. Rhodochrosite (7 gp). Red spinel (50 gp). Alexandrite (500 gp). Chrysoberyl (50 gp). Carnelian (50 gp). Tiger eye turquoise (7 gp). Banded agate (7 gp). Hematite (7 gp).


Social Check DCs


Ortegar Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a long, white cloak. He has moderate length brown hair. He has several tiny jet earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy.

Ideals: Persistence. Flaws: Fearful. Bonds: Rich, Guardian, Job. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Ortegar Underfoot, Male Halfling Expert 10
Small (3'2") Halfling, Lawful Good (CR 10)
Armor Class 13
Hit Points 37 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 15 (+2)8 (-1)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 230 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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