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Advanced [show]


Menny Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses like a well dressed Priest does. She keeps her auburn hair in a pixie cut. She has a dull look in her blue eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born into a rich family. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Priest.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Athletic, Optimist. Bonds: Job, Attractive, Rich. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Menny Garrick, Female Gnome Adept 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Fonkin Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear blue tank tops with green pants. His skin is also unnaturally pale. His auburn hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Fonkin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Fonkin's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Persistence, Logical, Artistic. Flaws: Ugly, Antagonistic. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Fonkin Raulnor, Male Gnome Barbarian 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 16
Hit Points 140 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +10 / 4d6+5, Grapple +5

Possessions: 3000 gp. Amber (110 gp). Sard (40 gp). Star rose quartz (40 gp). Black pearl (300 gp). Violet garnet (300 gp). Emerald (1200 gp). Rhodochrosite (5 gp). Emerald (1200 gp). Bloodstone (40 gp). Violet garnet (300 gp). Chrysoberyl (110 gp). Red spinel (110 gp). Rich purple corundum (1200 gp). 1 Medium magic item.


Social Check DCs


Dariff Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'2". She wears a faded coat and loose pants complete with wide-brimmed hat, and her gloved hand is found clutching a dagger. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears an eyepatch.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She invites people to come help in her community garden.

History: Gifted from a young age, Dariff studied abroad. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to raise her children well.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Dariff Graybeard, Female Dwarf Warrior 5
Medium (4'2") Dwarf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Fonkin Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fonkin took refuge in the large cave and found the beat up rapier and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he seems to be bored by most things

Ideals: Disciplined, Professionalism. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Fonkin Pilwicken, Male Gnome Druid 11
Small (3'6") Gnome, Neutral Evil (CR 11)
Armor Class 12
Hit Points 54 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)7 (-2) 11 (+0)13 (+1)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 400 gp. Alexandrite (1400 gp). Eye agate (5 gp). Onyx (60 gp).


Social Check DCs


Fivin Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He carries with him a set of longswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his black hair down. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A powerful wizard made him what he is. Cursed with unlife at a very young age, Fivin has worked very hard to control his curse. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Fighting, Optimist. Flaws: Ugly, Disease. Bonds: Criminal record, Mentor. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fivin Koehlanna, Male Elf Adept 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 15 (+2)6 (-2)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1200 sp. Red garnet (140 gp). Tourmaline (140 gp). 1 Darkwood Shield.


Social Check DCs


Nija Rise, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. She keeps her long blue hair kept up in a rat tail. Her thin eyebrows rest above her beady black eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Doctor arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Nija Rise, Female Tiefling Fighter 8
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. White opal (1000 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zûgor Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his blonde hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Attractive, Rich, Military, Religious. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Zûgor Gentry, Male Half-Orc Warlock 2
Medium (6'8") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)8 (-1) 10 (+0)16 (+3)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp.


Social Check DCs

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