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NPC Generator

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Advanced [show]


Dean Morton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Ruler. He has achieved small success as a Ruler.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Dean Morton, Male Human Commoner 11
Medium (6'1") Human, Lawful Evil (CR 11)
Armor Class 14
Hit Points 32 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Rolf Sydney, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting brown shirt and pants. He keeps his black hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rolf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rolf. He tends to his Performer job now, and dutifully fulfills any obligations he has.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Insane. Bonds: Job, Nature, Criminal record. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Rolf Sydney, Male Human Warlock 11
Medium (5'11") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +4, History +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: Golden yellow topaz (400 gp). Blue sapphire (500 gp). Moss agate (12 gp). Alexandrite (400 gp). Black pearl (400 gp). Moonstone (40 gp).


Social Check DCs


Fragrant Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown armored body suit, with a simple pastel line shooting up and back down. His orange fur, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Fragrant lived on a farm with his mother, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent mother; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Fragrant Wind, Male Tabaxi Wizard 5
Medium (5'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Athletics +6, Performance +4
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 4000 sp. White opal (1400 gp). Tiger eye turquoise (4 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Skoth Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He has a moderate pudge and is not very fit. His blonde hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his mother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a son. Some 6 years later his spouse died after the birth of his son. Heartbroken, Skoth never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Entrepeneur, Gifted. Bonds: Attractive, In love, Family. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Skoth Lincoln, Male Half-Orc Warlock 3
Medium (5'7") Half-Orc, Lawful Good (CR 3)
Armor Class 7
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 15 (+2)5 (-3) 12 (+1)7 (-2)
Skills History -1, Stealth -1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. 4 Thunderstones. 1 Antitoxin.


Social Check DCs


Thokk Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. His deerstalker hat is riddled with cuts and holes. He is baby faced.

Personality: He will rave to anyone who will listen. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane, Impulsive. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Thokk Cromwell, Male Half-Orc Paladin 7
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp.


Social Check DCs


Donaar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear black pants and tee shirts. His scarlet crest is singed and shortened. His thin eyebrows rest above his beady red eyes.

Personality: Cocky and sure of himself, he believes he is the best Servant born in the past three hundred years. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now owns his own business.

Motivation: Expand his business; and balancing his hectic life and new servant responsibilities is difficult

Flaws: Ugly, Shy, PTSD. Bonds: Job, Slave. Occupation: Servant

Voice: Squeaky

Attributes [hide]

Donaar Ophinshtalajiir, Male Dragonborn Rogue 9
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 62 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 16000 sp. Azurite (11 gp). Banded agate (11 gp). Obsidian (11 gp). Citrine (20 gp). Freshwater pearl (11 gp). Rhodochrosite (11 gp). Rose (20 gp). Black pearl (700 gp).


Social Check DCs


Great Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears professional attire. Her yellow fur is still thick. Her eyes are likewise green.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She loathes her own lifestyle; and she feels threatened by others

Ideals: Optimist. Flaws: Fearful, Disease, Depressed. Bonds: Attractive. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Great Blossom, Female Tabaxi Expert 1
Medium (4'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)10 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 30 pp. Amethyst (40 gp).


Social Check DCs

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