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NPC Generator

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Advanced [show]


Geoffrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He has taken up work as a Shepherd and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is unsatisfied with his job

Ideals: Gifted. Flaws: PTSD. Bonds: Job, Mentor, Criminal record. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Geoffrey Birkenhead, Male Human Cleric 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)15 (+2) 15 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 50 gp. Lapis lazuli (15 gp).


Social Check DCs


Barendd Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. He sports a long brown beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 7 years old his parents immigrated from the east. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new dyer responsibilities is difficult

Flaws: Racist. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Barendd Ironfist, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 9000 cp.


Social Check DCs


Osco Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His silver hair is still thick. He has amber eyes and a white hat with a black feather.

Personality: He likes to make people angry or surprised. He would rather hide behind his crafts than deal with other people.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Osco has worked very hard to control his curse. After a long history of fighting, Osco and his spouse have recently divorced.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Antagonistic, Shy, Disease, Insomniac. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Osco Hogcollar, Male Halfling Adept 11
Small (2'10") Halfling, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 65 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2800 gp. Fiery yellow corundum (500 gp). Blue quartz (16 gp). Black star sapphire (500 gp). Red-brown spinel (140 gp). Brown diamond (3000 gp). Blue quartz (16 gp).


Social Check DCs


Lone Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His brown fur is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Lone is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of a Tailor, who enjoyed hunting, Lone was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Nature, Rich. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Lone Of Dragons, Male Tabaxi Barbarian 8
Medium (6'6") Tabaxi, Lawful Evil (CR 8)
Armor Class 9
Hit Points 71 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills History +5, Insight +3
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Carlton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears professional attire. He has a small bristly mustache and wavy black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Charles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and his relatives are trying to arrange a marriage

Flaws: Greedy. Bonds: Attractive, Family, Rich, Religious. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Charles Carlton, Male Human Wizard 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)10 (+0) 9 (-1)12 (+1)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Roge Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. He has moderate length white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He was granted arcane powers by his dying sister.

Motivation: He is unsatisfied with his job; and to get a good night's sleep

Ideals: Gifted, Athletic. Flaws: Insomniac, Disease. Bonds: Job. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Roge Bigheart, Male Halfling Monk 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Eran Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She is well dressed, but even with her fine clothing she looks run-down, marred by sweets. Her golden hair is unkempt and raggedy. Her violet unseeing eyes seem to look past you.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She uses divination through singing.

History: Eran was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents enrolled her in a Wizard school at a young age so that she could practice her martial talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Enemies. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Eran Tosscobble, Female Halfling Wizard 10
Small (2'11") Halfling, True Neutral (CR 10)
Armor Class 14
Hit Points 46 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Persuasion +4, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Aquan, Goblin
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: 8000 sp. Blue quartz (8 gp). Eye agate (8 gp). Violet garnet (400 gp). Black pearl (400 gp). Eye agate (8 gp). Chalcedony (60 gp). Iolite (60 gp).


Social Check DCs

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