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Advanced [show]


Tricking Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her ceremonial dagger. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her cinnamon fur is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her copper eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. The war was a terrible time for her, and Tricking does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Tricking was born with her father's beautiful face. Her father was a soldier and died while she was still young. Tricking was left her father's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Tricking Peak, Female Tabaxi Rogue 4
Medium (5'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tree In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has yellow fur. Her yellow eyes are slightly larger than normal.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born at the edge of vast desert. When Tree reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her brother

Ideals: Extrovert. Flaws: Shy. Bonds: Nature, Military, Family. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Tree In Woods, Female Tabaxi Warlock 4
Medium (5'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 100 gp.


Social Check DCs


Akta Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is blue and curly. She tend to wears goggles to shield her eyes.

Personality: Akta wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akta fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and money/treasure

Ideals: Disciplined, Fighting, Gifted. Bonds: Rich, Nature. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Akta Rescue, Female Tiefling Paladin 5
Medium (5'10") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Simple lock.


Social Check DCs


Pyxrin Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a green armored body suit, with a simple blue line shooting up and back down. She keeps her gold crest in a pixie cut. Her eyes are red and she is always smoking a pipe.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born in the south, but her parents moved at a very young age to the north. Through the years after Pyxrin was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Pyxrin's father didn't care for her much, and the feeling was mutual. She left for the south, certain she would find work there.

Motivation: She is unsatisfied with her job.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Pyxrin Xephyrbahnor, Female Dragonborn Warlock 7
Medium (6'5") Dragonborn, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 9 (-1)17 (+3)
Skills Deception +6, Insight +2
Senses Passive Perception 9
Languages Common, Auran, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 500 gp.


Social Check DCs


Alston Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears blue painted combat armor at almost all times. He has a hunchback. His Stetson hat is riddled with cuts and holes. His gray eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. Alston was born on a far eastern desert where he grew up under the tutelage of his father, an expert Weaver. After a long history of fighting, Alston and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Alston Munggen, Male Gnome Aristocrat 14
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 86 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 15 (+2)6 (-2)
Skills Athletics +5, Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Giant, Aquan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +3

Possessions: 1000 gp. Aquamarine (800 gp). Eye agate (8 gp). Obsidian (8 gp).


Social Check DCs


Uthûg Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his silver hair up. His eyes are a pleasant gray.

Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich eastern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Marry his brother to traveling adventurers; and money/treasure

Flaws: Disease, Secretive. Bonds: Rich, Criminal record, Family. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Uthûg Beckwith, Male Half-Orc Druid 11
Medium (6'7") Half-Orc, Neutral Evil (CR 11)
Armor Class 10
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)16 (+3) 16 (+3)9 (-1)
Skills Arcana +7, Perception +7
Senses Passive Perception 17
Languages Common, Orc, Ignan, Abyssal, Terran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively light skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large silver tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Immeral lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and he is greedy

Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: Rich, Family. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Immeral Lathalas, Male Elf Adept 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)15 (+2) 10 (+0)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 17000 cp.


Social Check DCs

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