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NPC Generator

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Advanced [show]


Faral Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. She is physically well-built. Her blonde hair is long and unkept. She has hazel eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her brother before her, after school she went straight into learning to become a Herbalist. She has set out to sabotage the competition.

Motivation: She has passion for adventuring and risk; and sabotage a competitor

Flaws: Ugly, Terse, Disease. Bonds: Rich, Job, Adventurer. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Faral Dalanthan, Female Elf Expert 2
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)12 (+1) 9 (-1)16 (+3)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 70 gp.


Social Check DCs


Dondon Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his chestnut hair in a flapper bob. He has blue eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.

History: He was born to loving parents in a slum to the south. Dondon was born on a far southern desert where he grew up under the tutelage of his father, an expert Gardener. He left for the south, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he has passion for adventuring and risk

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Dondon Elderberry, Male Halfling Expert 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnome, Draconic
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hoshû Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He carries a battered monstrous two handed axe and tarnished bastard sword as well. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Hoshû was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: His spouse's relatives view him with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Attractive, Job, Rich, Family. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Hoshû Cornish, Male Half-Orc Fighter 16
Medium (6'1") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 128 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)16 (+3) 8 (-1)15 (+2)
Skills Acrobatics +7, History +8
Senses Passive Perception 9
Languages Common, Orc, Auran, Giant, Goblin
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +8

Possessions: 4000 gp. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Fallond Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in brown turtlenecks beneath a black coat with brown slacks. His chestnut hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Fallond grew up listening to his father's many stories. Fallond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Fighting. Bonds: Attractive, Nature, Adventurer. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Fallond Trueanvil, Male Dwarf Expert 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)16 (+3) 14 (+2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Aquan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 270 gp.


Social Check DCs


Ethereal Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears suspenders and pastel workpants. Her shirt is green, and she wears a heavy pastel leather apron most of the time. Her yellow fur is thinning but still full. Her fierce green eyes like to dwell on things.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ethereal is combative with any and all who dare try her patience in the slightest.

History: Sold as a small child to a brothel owner, Ethereal was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: Wants a kiss; and she would like to get married and retire

Ideals: Justice. Bonds: Attractive, Mentor, Adventurer, Has a crush. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Ethereal Grass, Female Tabaxi Druid 5
Medium (5'4") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)8 (-1) 14 (+2)18 (+4)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp. Black pearl (300 gp).


Social Check DCs


Cloak Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear brown tank tops with green pants. His fur is gray, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: Cloak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Cloak lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Cloak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Cloak's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.

Motivation: He is wracked by social anxiety.

Ideals: Extrovert. Flaws: Fearful, Antagonistic. Bonds: Attractive, Family. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Cloak Of Clay, Male Tabaxi Aristocrat 3
Medium (5'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)12 (+1) 16 (+3)17 (+3)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Antinua Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She wears blue leather gloves, a blue jacket, and tight pants. She carries a battered falchion and tarnished whip as well. Her hair, while still mostly blonde, has prominent grey streaks. She wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic woman, Antinua's first love is herself. Her second love is also herself. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born several months after her father was called into army service. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Impeccable. Bonds: Religious, Military, Nature. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Antinua Mellerelel, Female Elf Barbarian 13
Medium (4'8") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 91 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)14 (+2) 13 (+1)18 (+4)
Skills Athletics +3, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Auran
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +5

Possessions: 2000 gp. Solid gold idol (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Silver chalice with lapis lazuli gems (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A necklace of small pink pearls (5000 gp). Solid gold idol (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Silver ewer (50 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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