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Advanced [show]


Nordak Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man is well dressed, constantly wearing a grey suit, blue shirt, and brown tie. He has styled his silver hair well, parting it to the left. His thin eyebrows rest above his beady amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He has worked as a Barkeep like his mother before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Immigrant, Job. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Nordak Steelfist, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 15 (+2)8 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 230 gp.


Social Check DCs


Kody Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He carries with him a set of hammers on his belt, each one with a amethyst on the hilt. His brown hair is drawn into a tight pony tail with a clover scrunchie. He has a dull look in his hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Attractive, Rich, Criminal record. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Kody Winterbourne, Male Human Warlock 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)14 (+2) 16 (+3)18 (+4)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 130 gp.


Social Check DCs


Dain Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His right leg appears badly burned and disfigured. His black hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. Some 7 years later his spouse died after the birth of his son. Heartbroken, Dain never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, In love. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Dain Ironfist, Male Dwarf Adept 4
Medium (4'4") Dwarf, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 17 (+3)16 (+3) 9 (-1)11 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Draconic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Fenriz Silence, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Dyer. His red hair is long and unkept. He has a dull look in his black eyes.

Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Gifted from a young age, Fenriz studied abroad. He worked as a nervous Dyer and found it very stressful. After a long history of fighting, Fenriz and his spouse have recently divorced.

Motivation: To be a Painter again.

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Fenriz Silence, Male Tiefling Adept 8
Medium (5'2") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Willow Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. The war was a terrible time for her, and Willow does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born into a rich family. There was a wharf not far from home where she often wandered off to fish. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Military, Rich, Nature. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Willow Shadowquick, Female Halfling Bard 6
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bhevek Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. His skin is fair and his fingers are delicate and long. His brown hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the west

Ideals: Joker, Entrepeneur. Flaws: Impulsive, Greedy. Bonds: Nature. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Bhevek Warmwater, Male Halfling Monk 16
Small (3'3") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 124 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)18 (+4) 16 (+3)7 (-2)
Skills Animal Handling +8, Insight +8
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Elven, Infernal, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 500 pp. Emerald (700 gp). Moonstone (40 gp). Alexandrite (1500 gp). Black opal (700 gp). Smoky quartz (40 gp). Citrine (40 gp). Jet (110 gp). Banded agate (13 gp). Blue quartz (13 gp). Obsidian (13 gp). Freshwater pearl (13 gp). Hematite (13 gp). Star rose quartz (40 gp). Moss agate (13 gp). Tiger eye turquoise (13 gp). Banded agate (13 gp). Onyx (40 gp). Red-brown spinel (110 gp). Hematite (13 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Henry Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large violet mantle and cape that has been intricately interwoven into his black robe. He has wavy white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Henry Samuel, Male Half-Elf Barbarian 4
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 51 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)10 (+0) 16 (+3)14 (+2)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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