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NPC Generator

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Advanced [show]


Two Llamas Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her cinnamon fur is drawn into a tight pony tail with a clover scrunchie. Her eyes are yellow.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born into a rich family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to trick people and travel the world for free.

Motivation: She wants to meet her childhood hero; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Rich, Military, Criminal record, Adventurer. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Two Llamas Timber, Female Tabaxi Sorcerer 6
Medium (6'1") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 10 (+0)15 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 3000 sp.


Social Check DCs


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. He has moderate length black fur. He has amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants he idolized his mother. Through the years after Shadow was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Shadow's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero

Flaws: Shy, Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Shadow In the Wind, Male Tabaxi Sorcerer 10
Medium (5'8") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)18 (+4) 13 (+1)18 (+4)
Skills Animal Handling +5, Intimidation +8
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Elven, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666653000

Possessions: 900 gp.


Social Check DCs


Geva Cornish, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She tends to wear a large brown jacket, marred by chocolates. She sports auburn long hair. Her eyes are likewise amber.

Personality: Aggressive, abrasive, and angry, Geva embodies much of what other species detest in the Humans. She is skeptical of what others tell her and is slow to trust.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's in love; and wants a kiss

Flaws: Ugly, Antagonistic, Shy. Bonds: Nature, Has a crush. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Geva Cornish, Female Human Commoner 9
Medium (5'10") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His red hair is lengthy and is close to two feet long. His gold unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his mother and his brother before him, after school he went straight into learning to become a Bellfounder. He now mingles about in high society.

Motivation: Expand his business; and his religion dominates his actions

Ideals: Extrovert. Flaws: Disease, Depressed. Bonds: Rich, Job, Religious. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Fenriz Kindness, Male Tiefling Barbarian 4
Medium (5'4") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)17 (+3) 10 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Mindartis Eathalena, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in a clean blue cloak covering his clean studded leather and is in decent physical shape. His long brown hair is drawn into a two foot long braid. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Mindartis Eathalena, Male Elf Cleric 13
Medium (4'11") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 97 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Insight +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Goblin, Terran
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 4000 gp. Silver pearl (120 gp). Coral (120 gp). Malachite (13 gp). Jasper (80 gp). Jet (120 gp). Rich purple corundum (900 gp). Peridot (80 gp). Red-brown spinel (120 gp). Moss agate (13 gp). Chrysoprase (80 gp). 1 Medium magic item.


Social Check DCs


Eldeth Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this woman wears a grey cloak and cross-gartered black stockings. Her silver hair is matted, messy, and big. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, she is a well trained Doctor. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born several months after her father was called into army service. Like her father and her brother before her, after school she went straight into learning to become a Doctor. She inherited the family business which she has now maintained for 3 years.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Addict. Bonds: Job, Rich, Military. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Eldeth Steelfist, Female Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 20 (+5)7 (-2) 11 (+0)11 (+0)
Skills Arcana +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 pp. 1 Half-Plate.


Social Check DCs


Senteq Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting blue shirt and pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are blue.

Personality: This man loves painting and to teach people painting more than just about anything. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Senteq Wildwander, Male Gnome Sorcerer 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)17 (+3) 16 (+3)12 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Giant, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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