Fenriz Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He has dyed his greying black hair a little too much giving a sharp black color. His white eyes are slightly larger than normal.
Personality: Fenriz wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He got into the Glassblower business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has money and likes to spend it; and expand his business
Ideals: Disciplined. Bonds: Immigrant, Rich, Job, Adventurer. Occupation: Glassblower
Voice: Slow speaker
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 13)
Armor Class 10
Hit Points 94 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +4 / 4d4+0, Grapple +4
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item.
Falkrunn Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'2". She wears rags and sports a simple walking cane. She has done her best to style her blonde hair to look like a famous performer. She has a tattooed face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also hits on women, regardless of circumstances.
History: She was raised in a desert tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. She hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with her crush.
Flaws: Antagonistic. Bonds: Poor, Has a crush, Nature, Job. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Golden yellow topaz (700 gp). Jet (160 gp). Golden pearl (160 gp).
Blendaeth Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Beneath her clothing is a huge mess of scar tissue. She has wavy brass crest. Her red eyes peer out from beneath her broad green hat.
Personality: She never swears and excessively uses polite adverbs when speaking. She has a small toy that she constantly fidgets with.
History: Born in the south her family was never financially stable. While studying, she fell in love. They married and had a daughter. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Addict. Bonds: Slave, Poor, In love. Occupation: Shipwright
Voice: Italian accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Gold dragon comb with red garnet eye (500 gp). Gold and topaz bottle stopper cork (500 gp). 1 Thunderstones.
Abad Clever, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. He carries with him a set of sickles, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His black hair is unkempt and raggedy. His gold eyes have a joyful gleam in them most of the time.
Personality: Abad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Map Maker profession.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: To be a Map Maker again; and he is unsatisfied with his job
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Poor, Job. Occupation: Cook
Voice: Indian accent
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Oloric Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of death on his torso, and carries crossbows. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Dilettante. He would rather hide behind his crafts than deal with other people.
History: Oloric lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He has worked as a Dilettante like his father before him.
Motivation: His relatives are trying to arrange a marriage; and to unite with his sister
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Family. Occupation: Dilettante
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 gp. Chrysoberyl (120 gp).
Aasathra Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her crest is copper, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She also has developed a complete distrust of the Shepherd profession.
History: She was born in the south, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Flaws: Shy. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Slave Trader
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Black pearl (1200 gp). Moss agate (11 gp). Moss agate (11 gp). Red garnet (80 gp). Sard (50 gp). Pink pearl (80 gp). Blue quartz (11 gp). Silver pearl (80 gp). Jasper (50 gp). Brown-green garnet (80 gp). Rock crystal (50 gp). Jet (80 gp). Eye agate (11 gp). Black pearl (1200 gp). Tiger eye turquoise (11 gp). Iolite (50 gp). Tiger eye turquoise (11 gp). Brown-green garnet (80 gp). Freshwater pearl (11 gp). Golden yellow topaz (1200 gp).
Fallthra Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is typically in her Marshal uniform, and sports empty pouches on her belt. Her hair, while still mostly chestnut, has prominent grey streaks. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her psionic abilities were realized during a raid on her village. She struck the Marshal job and began her own company from there.
Motivation: Wants to open a new tavern; and she loathes her own lifestyle
Ideals: Artistic, Gifted. Flaws: Addict, Depressed. Bonds: Job. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 62 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 20 pp. Lapis lazuli (12 gp). Deep blue spinel (500 gp).
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