Donaar Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and he perpetually has his sword ready. He has done his best to style his bronze crest to look like a famous performer. He wears a mask on his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Donaar lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a guard and was forced into it by his family
Ideals: Fighting. Flaws: Shy, Racist. Bonds: Attractive, Family. Occupation: Guard
Voice: Booming voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 53 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1900 gp. Fiery yellow corundum (900 gp). Citrine (50 gp). Onyx (50 gp). Iolite (50 gp). Brown-green garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shax Brilliance, Female Tiefling [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, she is an attractive figure. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her hair is purple and curly. She has a tattooed face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Shax was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She struck the Actor job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and she wants nothing more than to rejoin the army
Flaws: Terse. Bonds: Attractive, Military, Job. Occupation: Actor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Gnome, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 6000 cp. 1 Half-Plate.
Flame Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'4". He likes to wear ponchos typically of a light pastel in addition to tight pants, and his gloved hand is found clutching a scimitar. His black fur is matted, messy, and big. This amber eyed southerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Logical. Flaws: Ugly. Bonds: Has a crush, Religious, Adventurer, Debt. Occupation: Shoemaker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 13)
Armor Class 12
Hit Points 105 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: Freshwater pearl (13 gp). Eye agate (13 gp). Onyx (50 gp). Silver pearl (40 gp). Deep blue spinel (1500 gp). Rock crystal (50 gp). Deep green spinel (40 gp). Chalcedony (50 gp). Rich purple corundum (1400 gp). Red-brown spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theirastra Berevan, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She tends to wear a large tan jacket. Her hair is cut close to her head. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a logical person and will generally grow upset if things defy logic and science.
History: She was always a brilliant, if unscrupulous mind. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to open a new tavern; and to share knowledge with the world
Ideals: Logical. Flaws: Sensitive, Insane. Bonds: Poor, Adventurer, Job. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 290 gp. White pearl (130 gp). Deep green spinel (130 gp). Red garnet (130 gp). 1 Breastplate.
Yvonne Stansfield, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is renowned for her bright brown dresses and hats. She wears her silver hair up in a very large beehive style do. Her skin is flawless and her brown eyes scan people very quickly.
Personality: Cocky and sure of herself, she believes she is the best Assassin born in the past three hundred years. She is used to getting what she wants. In part because she is a meticulous planner.
History: A powerful necromancer made her what she is. She was taken from her home at a very young age. She has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son
Ideals: Professionalism. Bonds: Attractive, Job, Mentor, Slave, Family. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 10 (+0) | 7 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 600 gp. Deep blue spinel (1500 gp). Alexandrite (1500 gp). Alexandrite (1500 gp).
Callie Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her auburn hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She is overprotective of those who hire her services. She always tries to repair and not replace. It was this mentality that drove her into the Bricklayer business.
History: She got into the Bricklayer business at a young age. There was a wharf not far from home where she often wandered off to fish. She has worked as a Bricklayer like her mother before her.
Motivation: Further expansion of business; and to clean up the streets
Ideals: Persistence. Bonds: Attractive, Guardian, Job, Nature. Occupation: Bricklayer
Voice: Irish accent
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Silver pearl (160 gp).
Bolhild Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey collared shirt and blue skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She wears her hair in dreadlocks. She is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Bolhild was born with her father's beautiful face. She struck it rich when she found rare goods in large quantities. She is searching for what she claims is her rightful reward.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she has passion for adventuring and risk
Ideals: Opinionated. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Layabout
Voice: Pronounces O like U
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
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