Orianna Gift, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and tends to wear a large black jacket. Her black hair is slicked back into a classic pompadour. Her eyes are likewise white.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Orianna took refuge in the large cave and found the beat up longbow and armor she uses now. She inherited the family business which she has now maintained for 6 years.
Motivation: She has a crush on the local Adventurer; and she loathes her own lifestyle
Flaws: Depressed. Bonds: Job, Poor, Nature, Has a crush. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 53 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 180 pp.
Juliana Hale, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'6". She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her white hair is drawn into a tight pony tail with a clover scrunchie. Her blue eyes dart from person to person to random spaces in the air.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is harsh and unforgiving.
History: She was born in a small mountains village. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Interpreter.
Motivation: She is unsatisfied with her job; and she is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Enemies, Nature, Job. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 59 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 280 pp. Moss agate (7 gp). Red garnet (90 gp). Chrysoprase (20 gp). Golden yellow topaz (500 gp). Chrysoberyl (90 gp). 1 Minor magic item.
Jade Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears a worn and beaten armor. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. She has gleaming, smiling blue eyes.
Personality: Cocky and sure of herself, she believes she is the best Navigator born in the past three hundred years. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Jade was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She now travels the world, in search of power and loot.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Flaws: Secretive, Racist. Bonds: Job, Adventurer, Criminal record. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 60 pp.
Antinua Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tan coat over a grey low-cut shirt, and a wide-brimmed hat upon her head. With wild silver hair. Her gray eyes have a joyful gleam in them most of the time.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She believes the world needs to unite to get rid of giants once and for all.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting giants, the young Antinua began to lead the lost caravan. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Fletcher
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 1 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 6 (-2) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 16000 cp.
Fibblestib Offund, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered ceremonial dagger and tarnished axe as well. His chestnut hair has been sun bleached extensively. His amber eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Spy. He is used to getting what he wants. In part because he is a meticulous planner.
History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Rich, Job, Military. Occupation: Spy
Voice: Farmer accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 9)
Armor Class 10
Hit Points 61 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Giant, Ignan, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1900 gp.
Bucklal Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a white suit. With bright black hair and a scraggly beard. His hazel eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: Many dire rats want him driven away.
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Enemies, Criminal record. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 106 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Infernal, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 2000 gp. Jeweled electrum ring (2000 gp). A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1100 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Black velvet mask with numerous citrines (110 gp). Gold and topaz bottle stopper cork (1100 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (500 gp). Silver comb with moonstones (1000 gp). Old masterpiece painting (500 gp). Fire opal pendant on a fine gold chain (500 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Cloth of gold vestments (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item. 1 Medium magic item.
Kathra Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears rags and sports a simple walking cane. She keeps her red hair in a flapper bob. She wears an eyepatch.
Personality: Aggressive, abrasive, and angry, Kathra embodies much of what other species detest in the Dwarves. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Kathra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Kathra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Kathra's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Kathra and her spouse have recently divorced.
Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 9)
Armor Class 10
Hit Points 37 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 700 gp.
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