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NPC Generator

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Advanced [show]


Halimath Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with brown pants, and carries monstrous two handed axes. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not trust anyone and sleeps with one eye open.

History: He was raised in a island tribe. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Nature, Criminal record. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Halimath Hanali, Male Half-Elf Sorcerer 15
Medium (5'6") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 86 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +6, Performance +6
Senses Passive Perception 13
Languages Common, Elven, Draconic, Terran
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 1000 gp. Aquamarine (700 gp). Coral (120 gp). Hematite (16 gp). Malachite (16 gp). Amber (120 gp). Tiger eye turquoise (16 gp). Onyx (60 gp). Banded agate (16 gp). Bloodstone (60 gp). Deep green spinel (120 gp). Sard (60 gp). 1 Medium magic item.


Social Check DCs


Paymon Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has purple hair. This silver eyed easterner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of eastern immigrants he idolized his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Optimist. Flaws: Cynical. Bonds: Rich, Attractive, In love, Immigrant. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Paymon Compassion, Male Tiefling Wizard 1
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 12 (+1)18 (+4)
Skills Deception +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 50 gp.


Social Check DCs


Emerald Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He wears a colorful flower in his orange fur. His fierce green eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: When he was but 8 years old his parents immigrated from the east. Emerald was born on a far eastern island where he grew up under the tutelage of his father, an expert Bather. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist. Flaws: Racist. Bonds: Rich, Attractive, Immigrant. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Emerald Of Claws, Male Tabaxi Druid 11
Medium (5'1") Tabaxi, Neutral Good (CR 11)
Armor Class 10
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Nature +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 50 pp.


Social Check DCs


Fragrant Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His lavender fur is heavily combed to the right. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was always a brilliant, if unscrupulous mind. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Logical. Flaws: Addict, Hedonist, Insane. Bonds: Attractive, Adventurer. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Fragrant Of Ivory, Male Tabaxi Aristocrat 5
Medium (5'3") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Performance +2, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thea Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a well pressed and immaculate suit (or dress). She has a long chestnut ponytail with little hanging trinkets. She has several tiny ruby earrings on each ear.

Personality: She is fixated on the number 41. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a font of random trivia from the lore and stories she has discovered

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is greedy; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Disease. Bonds: Attractive, Rich. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Thea Goodearth, Female Halfling Bard 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)9 (-1) 14 (+2)4 (-3)
Skills Intimidation -1, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Hematite (6 gp).


Social Check DCs


Crampernap Murnig, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright silver hair and a scraggly beard. His eyes are green and catlike.

Personality: Crampernap hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He works hard and plays hard.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Artistic. Flaws: Hedonist. Bonds: Nature, In love, Adventurer. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Crampernap Murnig, Male Gnome Warrior 13
Small (3'5") Gnome, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 89 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 7 (-2)11 (+0)
Skills Arcana +6, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 2000 gp. 1 Medium magic item.


Social Check DCs


Senteq Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'8" and wears tight fitting clothing which further accentuates his frame. He wears a deerstalker hat to cover his moderate length chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Senteq embodies much of what other species detest in the Gnomes. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Senteq hails from a village terrorized by drow. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His spouse's relatives view him with great suspicion; and his religion dominates his actions

Flaws: Antagonistic, PTSD. Bonds: Attractive, Family, Enemies, Religious. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Senteq Nopenstallen, Male Gnome Warrior 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)9 (-1) 11 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 4000 cp. Deep green spinel (160 gp). Deep blue spinel (700 gp). Malachite (7 gp). Star rose quartz (20 gp). 1 Minor magic item.


Social Check DCs

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