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NPC Generator

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Advanced [show]


Dagnal Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'9", this woman wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her black hair is knotted and matted. Her fierce green eyes like to dwell on things.

Personality: She has always had a great fascination with Half-Elven culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Dagnal was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She inherited the family business which she has now maintained for 14 years.

Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and she wants revenge against dire rats

Ideals: Joker, Entrepeneur. Flaws: Racist. Bonds: Job, Enemies. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Dagnal Ironfist, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)7 (-2) 13 (+1)13 (+1)
Skills History +0, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 230 gp.


Social Check DCs


Bruz Appleton, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long auburn hair reaches down to his waist. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and to reunite with his absent father

Flaws: Ugly, Impulsive. Bonds: Poor, Family, Nature. Occupation: Actor

Voice: Rolls R's

Attributes [hide]

Bruz Appleton, Male Half-Orc Warrior 5
Medium (5'0") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 10000 cp. Jasper (80 gp). Rhodochrosite (13 gp).


Social Check DCs


Liftrasa Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Glassblower does. She is physically well-built. With wild black hair. She has a tattooed face.

Personality: Always inclined to offer people food she seems plenty friendly. Energy wise she seems alert and responsive.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Cursed with unlife at a very young age, Liftrasa has worked very hard to control her curse. She ran away from her former home and has been making her living as a Glassblower for the past few years.

Motivation: Further expansion of business; and to be a priest again

Ideals: Philantrophist, Professionalism. Flaws: Disease. Bonds: Job, Slave. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Liftrasa Strakeln, Female Dwarf Wizard 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)17 (+3) 12 (+1)8 (-1)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Undercommon, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 310 gp. A small bag of saffron. (20 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Naal Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small plains village. Naal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Justice, Logical, Optimist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Naal Burrows, Male Half-Elf Barbarian 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)9 (-1) 15 (+2)7 (-2)
Skills Athletics +2, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 200 gp. Chalcedony (70 gp). Fiery yellow corundum (1100 gp). Freshwater pearl (5 gp).


Social Check DCs


River In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel tunic with brown highlights, and long blue pants that bunch up around his shoes. He carries a battered morningstar and tarnished spear as well. His white fur is matted, messy, and big. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He would rather hide behind his crafts than deal with other people.

History: He was born in the west. He moved from fad to fad and when he turned 15 he discovered music. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

River In the Storm, Male Tabaxi Wizard 6
Medium (5'4") Tabaxi, Neutral Good (CR 6)
Armor Class 14
Hit Points -5 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 5 (-3)7 (-2) 16 (+3)18 (+4)
Skills History +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Manea Guile, Female Tiefling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. She is bristling with hidden weapons, mostly lances and warhammers. Her long purple hair is drawn into a two foot long braid. Her face is scarred and worn.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Manea took refuge in the old dungeon and found the beat up lance and armor she uses now. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Rich, Criminal record, Nature. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Manea Guile, Female Tiefling Paladin 10
Medium (5'11") Tiefling, Chaotic Evil (CR 10)
Armor Class 8
Hit Points 37 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 7 (-2)17 (+3) 8 (-1)15 (+2)
Skills Survival +3
Senses Passive Perception 9
Languages Common, Elven, Halfling, Auran
Attacks Melee +2 / 3d6-2, Ranged +2 / 3d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 190 pp. Old masterpiece painting (700 gp).


Social Check DCs


Lilith Dignity, Female Tiefling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She is physically well-built. Her purple hair is singed and shortened. She wears round tiny glasses practically rammed into her face.

Personality: Lilith speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born to a Animal Trainer, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found; and doesn't want to be a map maker and was forced into it by her family

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Poor. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Lilith Dignity, Female Tiefling Barbarian 10
Medium (4'8") Tiefling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 102 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)8 (-1) 10 (+0)12 (+1)
Skills Stealth +5, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 230 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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