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NPC Generator

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Advanced [show]


Arara Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her chestnut hair is lengthy and is close to two feet long. Her green eyes are passionate and lively.

Personality: She is almost excessively polite to everyone, even when angry. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the north to a Bellfounder, Arara learned a great deal about her father's area of expertise. Arara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's also a talented Detective, but doesn't like to broadcast it.

Motivation: Revenge; and she is compelled to act according to her religious beliefs

Flaws: Shy. Bonds: Religious, Job, Adventurer, Enemies. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Arara Markum, Female Half-Elf Aristocrat 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)12 (+1) 8 (-1)14 (+2)
Skills Athletics +7, History +4
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 3000 sp. Citrine (20 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zykroff Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who prefers to wear fine silks, though has several suits of combat armor for her hunting needs, she is not a threatening figure. Her crest is cut close to her head. She has red eyes and a black hat with a brown feather.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Zykroff was born the youngest of three triplets. She dropped out of school to support her sick mother, and resented it. Days after completing her studies, news broke out that her hometown was attacked by giants. Zykroff was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it

Ideals: Optimist, Logical. Bonds: Rich, Enemies, Family, Adventurer. Occupation: Courier

Voice: Whispers

Attributes [hide]

Zykroff Skaarzborroosh, Female Dragonborn Ranger 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 8
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)9 (-1) 10 (+0)18 (+4)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Orsik Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe. He has a moderate pudge and is not very fit. His deerstalker hat is riddled with cuts and holes. His blue eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south.

Ideals: Optimist, Entrepeneur, Logical. Flaws: Ugly, Shy. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Orsik Rubyeye, Male Dwarf Druid 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)17 (+3) 11 (+0)8 (-1)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Goblin, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Cloud Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western woman wears tattered old clothes. Her fur is short and red. She wears an eyepatch.

Personality: A deeply religious woman she believes everything happens for a reason. She takes great joy in being the best Masseuse in town.

History: Cloud was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. She has worked as a Masseuse like her mother before her.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Job, Family. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Cloud Of Ebony, Female Tabaxi Rogue 3
Medium (5'11") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)11 (+0) 15 (+2)5 (-3)
Skills Acrobatics +5, Performance -1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple -1

Possessions: 200 gp.


Social Check DCs


Gunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is still thick. His eyes are gray and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Gunter Tattersall, Male Human Aristocrat 11
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Arcana +6, Insight +4
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 400 gp. Deep blue spinel (800 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light pastel in addition to tight pants. His yellow fur, when down, is lengthy. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Secretive, Disease, Insomniac. Bonds: Immigrant, Attractive, Rich. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Silent On the Water, Male Tabaxi Adept 2
Medium (6'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Sarah Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Laborer does. She sports chestnut long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Sarah lived on a farm with her mother, near the main road leading to a nearby town. Her mother took her hunting and taught her how to get in the mind of other creatures. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She's repulsed by the PC; and to unite with her sister

Flaws: Antagonistic. Bonds: Job, Attractive, Family, Nature. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Sarah Caphaxath, Female Half-Elf Monk 9
Medium (5'5") Half-Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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