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NPC Generator

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Advanced [show]


Flask Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man usually wears his brown robe and has his axe always slung over his shoulder. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His red fur is drawn into a tight pony tail with a clover scrunchie. His yellow eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a brothel owner, Flask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy.

Flaws: Fearful. Bonds: Rich, Nature, Mentor, Job. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Flask Mirror, Male Tabaxi Paladin 7
Medium (6'6") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 11 (+0)17 (+3)
Skills Performance +6, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 4000 sp. Moonstone (80 gp).


Social Check DCs


Gildmak High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His golden hair is long and unkept. He has a dull look in his brown eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against gnolls; and money/treasure

Flaws: Ugly. Bonds: Nature, Enemies, Rich. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Gildmak High-hill, Male Halfling Ranger 4
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 31000 sp.


Social Check DCs


Modean Secret, Male Tiefling [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His brown hair is thinning but still full. His gold eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the west, but his parents moved at a very young age to the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the west, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice, Optimist. Bonds: Attractive, Immigrant, Religious. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Modean Secret, Male Tiefling Cleric 4
Medium (5'7") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)14 (+2) 8 (-1)14 (+2)
Skills Athletics +3, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Heavy wooden shield. 1 Masterwork Light steel shield. 1 Buckler. 1 Chain shirt.


Social Check DCs


Naal Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His red hair is kept up in a ponytail inside a small hat. His blue unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants his loneliness to end; and retire the richest man in the north

Ideals: Gifted, Entrepeneur. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Naal Galanodel, Male Elf Fighter 11
Medium (5'5") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 50 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)17 (+3) 11 (+0)15 (+2)
Skills Medicine +4, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Giant, Abyssal, Gnome
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2500 gp. A roughly beaten golden orb (90 gp). Sapphire pendant on gold chain (2900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Brakka Palomarez, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and wears professional attire. Her golden hair is cut jaggedly and amateurishly. Her green eyes are slightly larger than normal.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in a small village she learned the ways of the warrior from her father. She helped her father out around the business and became quite the natural. She now owns her own business.

Motivation: She has a crush on the local Spice Merchant; and expand her business

Ideals: Optimist, Fighting. Bonds: Attractive, Has a crush, Job. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Brakka Palomarez, Female Half-Orc Aristocrat 7
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 10000 sp. Brass mug with jade inlays (200 gp).


Social Check DCs


Kansif Wedgwood, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt. She has shaved her head bald. She is very pretty but has cold, dead eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has dedicated herself to building a better trade route.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Philantrophist, Gifted, Fighting. Bonds: Attractive, Adventurer. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Kansif Wedgwood, Female Half-Orc Paladin 2
Medium (4'10") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)7 (-2) 9 (-1)9 (-1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. 1 Healer’s kit.


Social Check DCs


Virra Offund, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears a worn and beaten armor. With wild white hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She misses her home and complains about the freezing weather, even in summer.

History: Virra was born with her mother's beautiful face. A few years later when the east was not economically sound they moved to her current location. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and revenge

Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Virra Offund, Female Gnome Aristocrat 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Nature +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp. Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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