Kyle Home, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses like a well dressed Map Maker does. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.
History: Born in the west to a Map Maker, Kyle learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Map Maker.
Motivation: He'd like to take his coworkers down a peg; and to get a good night's sleep
Ideals: Athletic. Flaws: Insomniac, Selfish, Fearful. Bonds: Job. Occupation: Map Maker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 150 gp. 1 Chain shirt.
Mary Marley, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries a battered shortbow and tarnished longsword as well. Her long auburn hair is drawn into a two foot long braid. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She will rave to anyone who will listen. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mary is combative with any and all who dare try her patience in the slightest.
History: Born in a small village she learned the ways of the warrior from her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting, Justice. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Ruler
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 4000 cp. 1 Crowbar.
Nazdûg Alton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. He is muscular with a powerful set of arms. His brown hair, when down, is lengthy. His blue eyes dart from person to person.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the south to a Detective, Nazdûg learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He tends to his Detective job now, and dutifully fulfills any obligations he has.
Motivation: A strong sense of loyalty to Elven people; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Job, Rich. Occupation: Detective
Voice: Timid voice
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. Blue star sapphire (900 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Umpen Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his white hair well, parting it to the right. He has violet eyes and a tan hat with a brown feather.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Umpen was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has drifted from career to career and currently works as a Roofer.
Motivation: He is greedy; and to be a fletcher again
Ideals: Fighting. Bonds: Enemies, Nature, Family, Job, Rich. Occupation: Roofer
Voice: Strong lisp
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 70 pp. 1 Minor magic item.
William Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Sold as a small child to a slaver, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of his daughter.
Ideals: Fighting, Gifted. Flaws: Insane, Ugly. Bonds: Family, Mentor. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 17 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Infernal, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. Golden yellow topaz (200 gp). Azurite (9 gp). Zircon (50 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akmen Hate, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying brown hair a little too much giving a sharp brown color. His silver unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Akmen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Stylist mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Flaws: Disease, Insomniac, Hedonist. Bonds: Rich. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 17)
Armor Class 8
Hit Points 100 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +6 / 5d4+0, Ranged +4 / 5d4-2, Grapple +6
Possessions: 12000 gp. Large well-done wool tapestry (400 gp). Solid gold idol (200 gp). Jeweled electrum ring (2000 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). A necklace of small pink pearls (4000 gp). Gold dragon comb with red garnet eye (1600 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). A necklace of small pink pearls (4000 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (1300 gp). Fire opal pendant on a fine gold chain (1300 gp). Solid gold idol (200 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1600 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Fire opal pendant on a fine gold chain (1300 gp). Golden circlet with four aquamarines (4000 gp). Jeweled gold crown (2000 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Medium magic item. 1 Medium magic item.
Beast Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His lavender fur is thinning but still full. He has a tattooed face.
Personality: He has always had a great fascination with Elven culture. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.
History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: Further expansion of business; and he is a bit of a kleptomaniac
Ideals: Persistence. Flaws: Racist. Bonds: Poor, Criminal record, Job. Occupation: Servant
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
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