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NPC Generator

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Advanced [show]


Duergath Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of southern immigrants he idolized his mother. Duergath was born on a far southern desert where he grew up under the tutelage of his mother, an expert Blacksmith. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Job, Debt. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Duergath Torevir, Male Dwarf Rogue 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 86 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 4000 gp. Jet (130 gp). Amber (130 gp). Malachite (12 gp). Sard (70 gp). Malachite (12 gp). Lapis lazuli (12 gp). Lapis lazuli (12 gp). Onyx (70 gp). Deep blue spinel (300 gp). Deep green spinel (130 gp).


Social Check DCs


Kilia Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown deerstalker hat and brown clothes. Her golden hair is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She inherited the family business which she has now maintained for 13 years.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has money and likes to spend it

Ideals: Opinionated. Flaws: Racist. Bonds: Rich, Job, Debt. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Kilia Rubyeye, Female Dwarf Cleric 12
Medium (3'10") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 66 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 200 pp. Lapis lazuli (14 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caelynn Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing the road beaten gear of a warrior. Her white hair is greasy and uncared for. She wears crescent spectacles with a black brim.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with her god.

History: She was born on a small isolated farm. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants to meet her childhood hero

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature, Adventurer. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Caelynn Netyoive, Female Elf Expert 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)7 (-2) 13 (+1)10 (+0)
Skills Insight +3, Religion +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2700 sp.


Social Check DCs


Tricking Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is bristling with hidden weapons, mostly crossbows and daggers. Her fur is lavender and curly. Her blue unseeing eyes seem to look past you.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is obsessed with finding treasure.

History: Tricking was raised in a hard working conservative environment. She worked as a nervous Scribe and found it very stressful. During her travels, Tricking and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tricking discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Tricking fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Disease. Bonds: Adventurer, Criminal record, Job, Religious. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Tricking Hummingbird, Female Tabaxi Adept 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)5 (-3) 15 (+2)9 (-1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp. Obsidian (14 gp).


Social Check DCs


Nazû Coombs, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears an entirely white suit with brown socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Religious, Rich. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Nazû Coombs, Male Half-Orc Fighter 17
Medium (6'3") Half-Orc, True Neutral (CR 17)
Armor Class 9
Hit Points 140 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)10 (+0) 10 (+0)9 (-1)
Skills Religion +6, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 5d4-1, Ranged +5 / 5d4-1, Grapple -1

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An abacus with copper, silver and gold markers (100 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Pelt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her beige fur is unkempt and raggedy. Her thin eyebrows rest above her beady amber eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was raised in a white middle class family as the only child. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: She is content; and she seems to be bored by most things

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Pelt In the Wind, Female Tabaxi Warrior 1
Medium (5'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 7 (-2)15 (+2)
Skills Medicine +0, Nature +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Norman Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. His moppish brown hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.

History: The child of a Blacksmith, who enjoyed hunting, Norman was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Poor. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Martell, Male Half-Elf Monk 3
Medium (5'9") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Freshwater pearl (6 gp).


Social Check DCs

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