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NPC Generator

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Advanced [show]


Ida Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in a clean yellow cloak covering her clean studded leather. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy silver hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a Bellfounder first and foremost. She believes firmly that knowledge should be universal. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Ida grew up listening to her mother's many stories. Like her mother and her brother before her, after school she went straight into learning to become a Bellfounder. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and she's looking for her big break

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Job, Adventurer. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Ida Martell, Female Half-Elf Barbarian 5
Medium (4'7") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly chestnut, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: Kilvar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He has never given up on his music dream.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Artistic. Bonds: Poor, Has a crush, Nature, Slave. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Kilvar Hammerstone, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)9 (-1) 14 (+2)6 (-2)
Skills History +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 sp. 1 Darkwood Buckler.


Social Check DCs


Bune Abstract, Female Tiefling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. Her chestnut hair is kept up in a ponytail inside a top hat. Her white eyes peer out from beneath her top black hat.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Bune is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since lost track of the people in her past.

Motivation: Further expansion of business; and marry her brother to traveling adventurers

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Family, Job. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Bune Abstract, Female Tiefling Monk 6
Medium (4'11") Tiefling, True Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Vola Camden, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is wearing colorful clothing, dressed as a Gardener. She has shaved her head bald. Her fierce blue eyes like to dwell on things.

Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She is an amazing painter.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents enrolled her in a Bard school at a young age so that she could practice her martial talents. She's also a talented Performer, but doesn't like to broadcast it.

Motivation: She loathes her own lifestyle; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Racist, Antagonistic, Depressed. Bonds: Job. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Vola Camden, Female Half-Orc Bard 7
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Deception +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is well dressed, but even with his fine clothing he looks run-down. His green crest has been sun bleached extensively. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is an amazing painter.

History: Born in the south to a Actor, Shedinn learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Job, Religious. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Shedinn Beryntolthropal, Male Dragonborn Ranger 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1500 gp. Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maegan Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a perfectly clean shirt and pair of pants. She has golden hair. Her eyes are a pleasant brown.

Personality: Maegan is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Maegan grew up listening to her mother's many stories. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Maegan took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To clean up the streets; and she has passion for adventuring and risk

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Guardian. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Maegan Brightmoon, Female Halfling Expert 3
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Infernal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Arnold Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting violet shirt and pants. His tied-back hair is golden. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Arnold was born the youngest of three triplets. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Mayor and was forced into it by his family.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Family, Adventurer. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Arnold Callan, Male Half-Elf Aristocrat 8
Medium (5'3") Half-Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 22 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)6 (-2) 12 (+1)11 (+0)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1300 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item.


Social Check DCs

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