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NPC Generator

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Advanced [show]


Seraphina Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her long silver hair kept up in a rat tail. Her eyes are violet and beady.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of a Mortician, who enjoyed hunting, Seraphina was taken on many hunting expeditions. Her first spouse was a Mortician, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of her sister; and further expansion of business

Flaws: Ugly. Bonds: Job, Religious, Nature, Family. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Seraphina Greenleaf, Female Halfling Rogue 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)14 (+2) 10 (+0)8 (-1)
Skills Nature +5, Performance +2
Senses Passive Perception 10
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


John Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His red hair, when down, is lengthy. His green eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Criminal record, Rich. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

John Ryley, Male Human Adept 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)17 (+3) 17 (+3)6 (-2)
Skills Deception +0
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 10 pp.


Social Check DCs


Ovina Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She is physically well-built. Her brown hair is lengthy. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Ovina was born in the north. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Persistence, Fighting. Flaws: Shy, Impulsive, Antagonistic. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Ovina Goldfinder, Female Dwarf Paladin 11
Medium (4'3") Dwarf, True Neutral (CR 11)
Armor Class 12
Hit Points 123 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)14 (+2) 15 (+2)11 (+0)
Skills Deception +4, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 700 gp. Golden yellow topaz (1000 gp). Alexandrite (1000 gp). White pearl (40 gp). Amber (40 gp). Blue star sapphire (400 gp). Banded agate (14 gp). Lapis lazuli (14 gp). Alexandrite (1000 gp). Red-brown spinel (40 gp). Malachite (14 gp).


Social Check DCs


Delebean Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man wears blue leather gloves, a blue jacket, and tight pants, and sports empty pouches on his belt. He wears a feathered hat to hide his balding. His eyes are green and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Navigator business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Job, Family. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Delebean Lingenhall, Male Gnome Paladin 11
Small (3'4") Gnome, Neutral Evil (CR 11)
Armor Class 11
Hit Points 66 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills History +4, Performance +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawna Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has a slight overbite and is overall scrawny. Her silver hair is cut short. Her fierce green eyes like to dwell on things.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a criminal king-pin and mafia family Her family was turned out during the war. She and her family wandered north to less war torn lands. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Halfling compassion; and she has comitted a past crime that haunts her to this day

Ideals: Gifted, Philantrophist. Flaws: PTSD, Racist. Bonds: Attractive, Criminal record. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Tawna Smoothhands, Female Halfling Wizard 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp.


Social Check DCs


Alex Barton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a grey tunic with black highlights, and long blue pants that bunch up around his shoes. He has moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He'd like to take his coworkers down a peg; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Criminal record, Job. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Alex Barton, Male Human Expert 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 12 (+1)16 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Ishmoz Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. He has wavy black hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Bowyer, who enjoyed hunting, Ishmoz was taken on many hunting expeditions. Through the years after Ishmoz was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ishmoz's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Ishmoz Kendal, Male Half-Orc Warrior 7
Medium (5'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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