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NPC Generator

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Advanced [show]


Nelkin Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is braided into rings. His skin is flawless and his gray eyes scan people very quickly.

Personality: Eccentric and domineering, Nelkin will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nelkin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Extrovert. Flaws: Insane. Bonds: Attractive. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Nelkin Tallfellow, Male Halfling Monk 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Enidda Turen, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she dresses in collared shirts and wears a proper scarf over her head. Her long blonde hair reaches down to her waist. Her violet eyes dart from person to person.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Enidda was born in the south. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Bellfounder they were divorced and she won custody of their son. She worked as a Architect, and she later adopted a second son.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Enidda Turen, Female Gnome Warrior 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Therlin Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She is typically in her Soapmaker uniform. She has a slight overbite and is overall scrawny. Her hair is chestnut, silky, and of moderate length. She is very pretty but has cold, dead eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She got into the Soapmaker business at a young age. A freak accident while working with her Priest father left her crippled. She now owns her own business.

Motivation: She uses money and sex appeal to get what she needs.

Flaws: Disease. Bonds: Job, Attractive, Family, Rich. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Therlin Stoutale, Female Dwarf Warrior 6
Medium (4'1") Dwarf, Lawful Good (CR 6)
Armor Class 10
Hit Points 68 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)14 (+2) 13 (+1)12 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Nurkara Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is dressed in a clean brown cloak covering her clean studded leather. Her black hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Nurkara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Dwarf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Flaws: Ugly, Disease, Hedonist. Bonds: Military, Adventurer. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Nurkara Brazzik, Female Dwarf Expert 3
Medium (4'1") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 17 (+3)4 (-3)
Skills Athletics +5, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kite Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her fur is short and yellow. Her eyes are yellow and catlike.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Kite was born the youngest of three triplets. Kite abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: Elven compassion; and she wants to meet her childhood hero

Ideals: Logical. Flaws: Racist. Bonds: Family, Adventurer. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Kite Candle, Female Tabaxi Commoner 3
Medium (6'2") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Chem Charm, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears black trousers with green and white striped suspenders. He wears various colorful collared shirts. His white hair is braided into rings. He has gleaming, smiling gold eyes.

Personality: Overbrimming with self-confidence, Chem isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Artistic. Flaws: Mundane. Bonds: Poor, Family. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Chem Charm, Male Tiefling Warrior 1
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. Jasper (80 gp).


Social Check DCs


Perra Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Barkeep. She keeps her blue crest in a pixie cut. Her thin eyebrows rest above her beady red eyes.

Personality: She is calm most of the time but flees social interaction. She plays an instrument quite well.

History: Born in a small village she learned the ways of the warrior from her father. She moved from fad to fad and when she turned 15 she discovered dancing. She now travels the world, in search of power and loot.

Motivation: Wants a kiss; and she's in love

Ideals: Artistic, Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Has a crush. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Perra Argenthrixus, Female Dragonborn Barbarian 2
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)12 (+1) 7 (-2)10 (+0)
Skills History +3, Medicine +0
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 400 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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