Dain Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in earthy colors with a grey and blue handkerchief worn on his left side. He wears his hair in dreadlocks. He has a dull look in his violet eyes.
Personality: He dislikes all the random violence that takes place in the north. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Dain hails from a village terrorized by drow. Dain was born on a far northern desert where he grew up under the tutelage of his father, an expert Tailor. He tends to his Tailor job now, and dutifully fulfills any obligations he has.
Motivation: He desires power and/or immortality; and wants to open a new tavern
Ideals: Pacifist. Bonds: Enemies, Immigrant, Job, Adventurer. Occupation: Tailor
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Ielenia Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this woman wears a lot of dark rich colors, with gold accents. Her white hair is cut jaggedly and amateurishly. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious woman she believes everything happens for a reason. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a Adventurer, her mother struggled to pay the bills. She went to a religious school and was inspired by the priests there in charitable deeds. She's since become an addict/alcoholic.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Flaws: Addict, Impulsive. Bonds: Attractive, Religious, Poor. Occupation: Server
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 100 gp.
Dazzazn Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is typically in his Carter uniform. He has no crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Carter.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Disciplined, Joker. Flaws: Ugly, Insane. Bonds: Job. Occupation: Carter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 7 (-2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 40 pp. Amethyst (80 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Breastplate.
Cloud Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. His lavender fur is still thick. His eyes are likewise copper. His teeth are white and perfect.
Personality: He is witty, but his monotone delivery comes off as unnerving He can't help but pocket interesting objects he comes across
History: Born in the north his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: He's looking for his big break; and he has comitted a past crime that haunts him to this day
Ideals: Joker. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Mayor
Voice: German accent
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 4000 cp. 1 Darkwood Shield.
Ishgha Deighton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a black collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. Since then, he has sought to make the best of life.
Motivation: To reunite with his old friends; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Optimist. Bonds: Poor, Has a crush, Adventurer, Immigrant. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Margery Bing, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who likes to wear brown tank tops with green skirt. She is bald on top and has large auburn tufts of hair around her ears. She has green eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is lazy and tries to find solutions quickly.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted martial powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic, Lazy. Occupation: Crown-heir
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 87 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
Possessions: 2000 gp. Violet garnet (700 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.
Lorilla Gummen, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has dyed her greying golden hair a little too much giving a sharp golden color. Her eyes are a pleasant amber.
Personality: Stoic and calm, she prefers to meditate than take action. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lorilla took refuge in the large cave and found the beat up lance and armor she uses now. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Bonds: Attractive, Adventurer, Slave, Nature. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 10)
Armor Class 11
Hit Points 71 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 8 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
Possessions: 2200 gp. Moonstone (50 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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