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NPC Generator

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Advanced [show]


Audhild Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She keeps her long silver hair kept up in a rat tail. She wears a mask on her face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also has developed a complete distrust of the Doctor profession.

History: From birth she was tutored by a cruel and relentless mentor. When money was particularly tight she was walking through alleys when she overheard a Sculptor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new sculptor responsibilities is difficult

Ideals: Passionate. Bonds: Attractive, Job, Mentor, Poor. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Audhild Fireforge, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)7 (-2) 15 (+2)13 (+1)
Skills Arcana +0, Religion +0
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Ghâm Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long golden hair reaches down to his waist. He has gleaming, smiling green eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful slaver made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Brewer soon after.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic, Disciplined. Flaws: PTSD. Bonds: Job, Mentor. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Ghâm Yeardley, Male Half-Orc Commoner 15
Medium (6'10") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 73 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)7 (-2) 12 (+1)11 (+0)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1

Possessions: 2000 gp. 1 Medium magic item.


Social Check DCs


Furrele Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her copper crest is matted, messy, and big. Her gold eyes lackadaisically let the world flow into them.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Furrele would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in the south. Furrele was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Carpenter. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Military, Immigrant. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Furrele Grrrmmballhyst, Female Dragonborn Paladin 5
Medium (6'1") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Arcana +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Jo Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She very much looks the part of a Dilettante. Her blonde hair has been sun bleached extensively. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is fixated on the number 98. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a small toy that she constantly fidgets with.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Dilettante responsibilities is difficult.

Ideals: Gifted. Flaws: Insane, Addict. Bonds: Job, Poor. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Jo Wildheart, Female Halfling Cleric 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)7 (-2) 7 (-2)13 (+1)
Skills Insight +0, Investigation +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Good lock. 1 Good lock. 1 Disguise kit.


Social Check DCs


Spring Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man wears a brown vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. His gray fur is long and unkept. This hazel eyed westerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. Spring was born on a far western island where he grew up under the tutelage of his mother, an expert Spy. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business.

Flaws: Ugly, Insane, Shy. Bonds: Poor, Immigrant. Occupation: Spy

Voice: French accent

Attributes [hide]

Spring Grass, Male Tabaxi Adept 3
Medium (5'2") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 20 pp.


Social Check DCs


Cockaby Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair, when down, is lengthy. He has gleaming, smiling gray eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy and tries to find solutions quickly.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Shoemaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and doesn't want to be a cook and was forced into it by his family

Ideals: Optimist, Gifted. Flaws: Lazy. Bonds: Rich, Family. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Cockaby Welber, Male Gnome Fighter 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ogbur Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. With bright silver hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Ogbur is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His first spouse was a Tailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter.

Flaws: Mundane. Bonds: Attractive, Family, Religious, Enemies. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Ogbur Atterton, Male Half-Orc Warlock 3
Medium (6'3") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Nature +1, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs

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