Vepar Agility, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She dresses like a well dressed Spice Merchant does. Beneath her clothing is a huge mess of scar tissue. She has no hair. Her ears are large.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the south to a Spice Merchant, Vepar learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She has drifted from career to career and currently works as a Spice Merchant.
Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and expand her business
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Job, Slave. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. Tourmaline (160 gp).
Corkitron Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is matted, messy, and big. His eyes are likewise violet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Corkitron hails from a village terrorized by brigands. He found a children's book about a Halfling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends.
Flaws: Ugly, Impulsive. Bonds: Adventurer, Job, Enemies. Occupation: Guard
Voice: Timid voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 20 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 8 (-1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Ignan, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 110 pp. Deep blue spinel (1400 gp). Blue quartz (15 gp).
Jacoba Browning, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing a long, brown cloak. She has no hair. Her blue eyes are passionate and lively.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born at the edge of vast forest. Her father was a mechanic, and taught her how to fix just about anything. She has set out to sabotage the competition.
Motivation: To find somewhere to settle down; and to clean up the streets
Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Guardian, Job, Nature. Occupation: Slave Trader
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 67 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 600 gp. Fiery yellow corundum (1600 gp). Tiger eye turquoise (9 gp). Golden yellow topaz (200 gp). Black pearl (200 gp). Fiery yellow corundum (1600 gp). Violet garnet (200 gp).
Lamlis Holimion, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He very much looks the part of a Guard. He is an epitome of beauty. His black hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes peer out from beneath his small tan hat.
Personality: Confrontational and typically high on some drug or another. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Lamlis was raised in a hard working conservative environment. While studying, he fell in love. They married and had a daughter. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist. Flaws: Addict. Bonds: Job, Attractive, In love. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Silent Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown costume with the symbols of the sun god on her torso. She has dyed her greying gray fur a little too much giving a sharp gray color. Her eyes are a pleasant amber.
Personality: Cocky and sure of herself, she believes she is the best Glassblower born in the past three hundred years. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the east to a Glassblower, Silent learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Meet up once more with her childhood friend; and expand her business
Flaws: Secretive. Bonds: Immigrant, Job, Adventurer. Occupation: Glassblower
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Gnoll, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp. Red spinel (70 gp).
Eida Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: A 2'10" eastern woman, she dresses in collared shirts and wears a proper scarf over her head. Her hair, while still mostly chestnut, has prominent grey streaks. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Eida is depressed about a lot of things. She tends to be a nihilist. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eida grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eida. She hasn't been sleeping well lately.
Motivation: She loathes her own lifestyle.
Flaws: Addict, Depressed, Disease, Insomniac. Bonds: Criminal record. Occupation: Layabout
Voice: Middle-eastern accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: Just what you see.
Ivellios Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He wears his blonde hair up in a very large beehive style do. His hazel eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant, Adventurer. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1200 sp.
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Their contribution stands as a beacon of hope for all adventurers!