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NPC Generator

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Advanced [show]


Charles Digby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is braided into rings. He has a dull look in his green eyes.

Personality: He speaks before he thinks and is too direct. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Sold as a small child to a necromancer, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Impulsive, PTSD. Bonds: Rich, Attractive, Mentor. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Charles Digby, Male Human Adept 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp. Smoky quartz (70 gp).


Social Check DCs


Laucian Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is cut jaggedly and amateurishly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well.

Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Mentor, Family. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Laucian Cithreth, Male Half-Elf Fighter 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


River On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown vest and prefers violet and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His white fur is thinning but still full. This blue eyed westerner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Ugly. Bonds: Slave, Criminal record, Adventurer. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

River On the Water, Male Tabaxi Commoner 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 16 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)16 (+3) 10 (+0)18 (+4)
Skills Intimidation +8, Medicine +4
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: Rock crystal (60 gp). Blue quartz (9 gp). Deep blue spinel (1500 gp). Deep blue spinel (1500 gp). Brown-green garnet (140 gp). Moss agate (9 gp). 1 Minor magic item.


Social Check DCs


Arannis Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy auburn beard and wild auburn hair. His violet unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Arannis took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Arannis and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Arannis Accord, Male Half-Elf Rogue 1
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Religion +5, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Halfling, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 130 gp.


Social Check DCs


Geoffrey Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'4". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a bastard sword. His black hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His job bores him to no end. He has decided to make it more interesting.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Impeccable. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Geoffrey Woods, Male Half-Elf Sorcerer 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)8 (-1) 15 (+2)10 (+0)
Skills Investigation +2, Stealth +4
Senses Passive Perception 12
Languages Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Superior lock. 1 Average lock. 1 Masterwork manacles. 1 Masterwork Artisan’s tools.


Social Check DCs


Mardnab Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her skin is fair and her fingers are delicate and long. She wears a top hat to cover her moderate length auburn hair. She has gleaming, smiling green eyes.

Personality: A deeply religious woman she believes everything happens for a reason. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born several months after her father was called into army service. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Sabotage a competitor; and balancing her hectic life and new butcher responsibilities is difficult

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Military, Job. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Mardnab Pingun, Female Gnome Druid 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)16 (+3) 12 (+1)8 (-1)
Skills Insight +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Ignan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Tippletoe Beren, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing the road beaten gear of a warrior. She sports a flattop hair cut. She wears large thick round spectacles.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Tippletoe was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and many gnolls want her driven away

Ideals: Fighting, Philantrophist, Optimist. Flaws: Emotional. Bonds: Religious, Enemies. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Tippletoe Beren, Female Gnome Commoner 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 330 gp. Amber (130 gp). Red spinel (130 gp).


Social Check DCs

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